|This skill allows a character to ride a tamed animal trained to carry a rider.|
For riding, the only time a skill check (Calming Mount) is needed is when a character first tries to mount a new species, when a difficult maneuver is performed, or when a mount is spooked or feels endangered. A character gets two chances to ride a new species of mount. Once his skill check is successful, the character can ride any mount of that species any time. If a character fails both checks, he must wait at least a year of campaign time before he can try to ride that species again.
If a mount is frightened or is directed in a path that if feels is threatening (jumping a chasm, narrow ledge of a canyon, etc.), the rider may have to make a check to maintain control over it. The result area needed by the check depends on the circumstances and is at the discretion of the referee.
The character can also attempt difficult riding maneuvers with this skill. If a mount bolts, a skill roll may be needed (Riding Maneuver) to stay on.
This skill also allows the character to help unskilled characters ride tamed mounts.
Success Rate: PER + skill level
Success Rate: (DEX / 2) + 10 + skill level
Success Rate: (PER / 2) + 10 + skill level
A character with this skill knows the proper case, feeding, and stabling of mounts. In addition, he knows the best way to hobble or protect mounts during times of sudden danger (dust storms, thunderstorms, blizzards, etc.).
Success Rate: (INT / 2) + 10 + skill level
CARING FOR MOUNTS
Success Rate: (LOG / 2) + 15 + skill level