|Persuasion lets a character try to convince a non-player character or group to follow a reasonable course of action he suggests. The character must explain his plan to the group or person being persuaded, not just mention it to them. If the character uses some sort of translator, he has a -10 modifier.|
A character can try to persuade a group or individual only once. If the character misses his roll by 30 points or more, his audience gets mad and might do just the opposite of what the character wanted.
Success Rate: (LDR / 2) + 10 + skill level