Alpha Dawn
        Alpha Dawn
Campaign Info\Skills\Alpha Cat Skills

NameDescription
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SocietyThis skill gives the character a chance to know the social elite on a federation, planetary, or local scale. This includes knowledge of the rich and famous (including celebrities), what their status in society is, where they are located, what their interests and backgrounds are, social graces and maneuvering, and major social activities. The skill can be invaluable when working undercover or on a specific case. GENERAL KNOWLEDGE
Success Rate: (INT / 2) + 10 + skill level
StealthStealth is the ability to move without being seen or heard. This ability is useful for stalking animals, but can also be used to sneak up on guards or follow suspects. The success rate can be modified by glaring lights, wide open spaces, crowds, etc. The skill check for a character using Stealth to sneak up on someone must be made every 30 meters if the user is moving slowly or 15 meters if the user is moving quickly. The skill check for using Stealth to "tail" a suspect must be made every 30 m
StreetwiseThe character understand the urban environment particularly the seedy under belly of society. He knows where to find the best bars and who might have information on questionable activities and products. GENERAL KNOWLEDGE
Success Rate: (INT / 2) + 10 + skill level
SurvivalThis skill gives a character the chance to do several things related to survival in a specific climate. A character possessing this skill can
find food or water, is any is available
find or improvise shelter in the best possible location
set or avoid primitive traps and snares. These traps are for the purpose of food gathering or defense (pits), FINDING FOOD OR WATER
Success Rate: (INT / 2) + skill level IMPROVISING SHELTER
Success Rate: (LOG / 2) + skill level DETECTING TRAPS
Success Rate: INT
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