Alpha Dawn
        Alpha Dawn
Campaign Info\Skills\Alpha Cat Skills

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CamouflageCamouflage is the art of concealing a large area, structure, or vehicles outside in natural cover. A vehicle painted a camouflage coloration pattern can be very difficult to see. A structure that is covered with vegetation and shaded correctly is almost invisible until you get close to it. The use of Tracking to cover tracks leading to the structure or vehicle is sometimes necessary to complete the camouflage. If the skill check is made, then there is no chance for an observer who is far away f
ChefA character who selects this skill has an unusual knowledge of fine cuisine and how to prepare it. Not only can this character how cook a gourmet meal, providing him with a good alternate source of income, but he can also estimate the worth of culinary rarities (spices, cooking utensils, cookbooks, exotic foods, etc.) within 10% of their retail costs. COOKING MEALS
Success Rate: (LDR / 2) + 15 + skill level ESTIMATING CULINARY RARITIES
ChemistryA character with this skill is schooled in the science dealing with the composition and properties of substances, and with the reactions by which substances are produced from and converted into other substances. Only a character with Chemistry can name a new chemical element or synthesis or use a vaporscanner to analyze atmospheric samples. A successful atmospheric analysis (skill check) can indicate whether the air is breathable or poisonous, and what gases are present. A chemist making a succ
ClimbingThis skill increases a character's climbing ability. The character now climbs a rope at a rate of 3 meters/turn and vertical surfaces at a rate of 2 meters/turn. Ifshnits can only move half this distance due to their size. The character can also use the proper equipment to climb and rappel like a mountain climber. A character with this skill also learns to use such-sets. CLIMBING VERTICAL SURFACES
Success Rate: (DEX / 2) + 10 + skill level
Combat DriverWhile anyone with the appropriate vehicle skills can operate the indicated types of vehicles, this skill is used to resolve more extreme vehicle maneuvers. With a successful skill roll, the character can skid around corners in vehicles, jump obstacles and execute a moonshiner's reverse. In the case of vehicle chases, opposing skill rolls can determine if the chase car is gaining or losing ground to the vehicle being pursued. VEHICLE MANEUVER
Success Rate: (RS / 2) + skill level
Combat LuckCombat luck is not really a skill. It is an esoteric concept that reflects that lucky things can happen to you. Each level of Combat Luck gives you either a Luck Point or a Fate point to spend to offset a really unlucky occurrence (which need not be combat related but usually is). Each point also gives you one point of "protection" versus attacks for which you do not otherwise have the proper armor or defensive screen. Level 1 - 1 Luck point
Level 2 - 2 Luck points
Level 3 - 2 Luck points and 1
Combat PilotWhile anyone with the appropriate vehicle skills can operate the indicated types of vehicles, this skill is used to resolve more extreme vehicle maneuvers. With a successful skill roll, the character can execute difficult aerial maneuvers. In the case of vehicle chases and dogfights, opposing skill rolls can determine who is doing better and has a better opportunity for a shot. VEHICLE MANEUVER
Success Rate: (RS / 2) + skill level
CommunicationThis skill can be used when a character must communicate with a creature whose language he neither speaks nor understands. If the character uses this skill successfully, he can communicate using very simple messages. The referee might force players to use simple messages by restricting them to two-word phrases. Vrusk possessing this skill receive an additional +5 when using it. COMMUNICATION
Success rate: (INT / 2) + 10 + skill level
Computer OperatorThe basic computer skill allows the character to operate a computer and display information. He can learn what programs are installed and find and displayed data files. A character can use this skill to display any information accessed in a mainframe computer's memory in whatever form he wishes: alphabetical, chronological, order of security value, etc. It is especially useful for getting lists of files, personal records, and raw, unprocessed data that is recorded on an A/I (Storage) maxiprog.
ComputeristThere are eight separate subskills to Computer skill: Operate Computer, Write Programs, Defeat Security, Bypass Security, Display Information, Manipulate Programs, Interface Computers and Repair Computers. Computer programs have levels from 1 to 6, depending on their complexity. Computers also have levels from 1 to 6, depending on what programs they hold. These levels are explained in the descriptions of computers in the Equipment section. Computer specialists get only one chance to try a subsk
ConcealmentConcealment is the art of hiding in natural cover and is usually used outdoors. If, however, the referee decides that, due to unusual structure, decor, lighting, or other factors, the inside of a structure offers enough places for concealment, the character can try to use this skill inside. If a character does not move or make noise once he is concealed, the skill check to remain concealed is made every turn. CONCEALMENT
Success Rate: (DEX / 2) - 5 + skill level
CriminalThe skill generally represents someone who is a criminal. They have underworld contacts and first hand knowledge of criminal organizations, both their own if they are a member of such an organization, and rival organizations. As they rise in level, they know more and more of the secrets of such organizations. They know of the tattoos, gestures, styles, contact locations, and more. GM permission is required to take this skill and the character's background must support the skill. GENERAL KNOWLED
CriminologyCriminology is the scientific study of the nature, extent, management, causes, control, consequences, and prevention of criminal behavior, both on the individual and social levels. Criminology is an interdisciplinary field in both the behavioral and social sciences, drawing especially upon the research of sociologists, psychologists, philosophers, psychiatrists, social anthropologists, as well as scholars of law. In general, criminology is focused on an external view of crime based on studies,
CryptographyThis skill allows a character the chance to decode an unknown cipher or code. If the code is a specific language, then the character must know the language before attempting to break the code. Almost all of the civilized systems use the same mathematical system for ease of trading and manufacturing, so mathematical codes (which are the most common) are easier to decipher. DECIPHER CODES
Success Rate: (LOG / 2) + 10 + skill level - cypher level GENERAL CRYPTOGRAPHIC KNOWLEDGE
Success Rate: (INT
CyberneticsThis skill is quite advanced and is used when a character has enough experience to start building cyborgs (cybernetic organisms). The skill will be developed later as Cyborg rules are developed. GENERAL CYBERNETIC KNOWLEDGE
Success Rate: (INT / 2) + 10 + skill level
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