Alpha Dawn
        Alpha Dawn
(WebsiteTasks)

TaskFormula
Hide details for AcousticsAcoustics
Building Acoustic Devicesfix((LOG +1)/2)
Repairing Acoustic Devicesfix((LOG +1)/2) + 10
Hide details for AcrobaticsAcrobatics
Acrobaticsfix((DEX +1)/2) + 10
Rope Workfix((DEX +1)/2)
Hide details for AdministrationAdministration
Bypass Bureaucratic Obstaclefix((LDR +1)/2)
General Knowledgefix((INT +1)/2) + 10
Hide details for Analyze Animal BehaviorAnalyze Animal Behavior
Analyzing Animal Behaviorfix((INT +1)/2) + 10
Hide details for Analyze EcosystemAnalyze Ecosystem
Analyzing Ecosystemsfix((INT +1)/2)
Hide details for Animal TamingAnimal Taming
fix((PER +1)/2) + 10
Hide details for Animal TrainingAnimal Training
Training Animalfix((PER +1)/2) + 10
Hide details for AppraisalsAppraisals
Appraise Itemfix((INT +1)/2) +10
Hide details for ArchaeologyArchaeology
Analyze Culturefix((LOG +1)/2)
Excavate Objectfix((DEX +1)/2) + 15
Hide details for BiologyBiology
Analyze Specimenfix((INT +1)/2) + 10
Dissect Biologicfix((DEX +1)/2) + 10
Remove Gland or Sackfix((DEX +1)/2)
Hide details for BionicsBionics
Attach Bionic Partfix((LOG +1)/2) + 10
Repair Bionic Partfix((LOG +1)/2) + 15
Hide details for BluffBluff
BluffPER
Hide details for Body SpeakBody Speak
Body SpeakPER
Read Body SpeakINT
Hide details for BotanyBotany
Analyze Plantfix((INT +1)/2) + 10
Hide details for CamouflageCamouflage
Camouflage Object or Areafix((INT +1)/2)
Hide details for ChefChef
Administer Cook Stafffix((LDR +1)/2) + 15
Cook MealLOG
Estimate Culinary Rarityfix((INT +1)/2) + 10
General Culinary Knowledgefix((INT +1)/2) + 10
Hide details for ChemistryChemistry
Analyze Atmospherefix((INT +1)/2)
General Chemical Knowledgefix((INT +1)/2) + 10
Hide details for ClimbingClimbing
Climb Vertical Surfacefix((DEX +1)/2) + 10
Hide details for Combat DriverCombat Driver
Vehicle Maneuverfix((RS +1)/2)
Hide details for Combat LuckCombat Luck
Fate Points0

select case Level
case is < 3: xString = "Hide Task"
case 3 to 5: xString = "1"
case 6 to 7: xString = "2"
case is > 7: xString = "3"
end select
Luck Points0
select case Level
case 1: x = 1
case 2 to 3: x = 2
case 4: x = 3
case 5 to 6: x = 4
case is > 6: x = 5
end select

xString = cstr(x)
Hide details for Combat PilotCombat Pilot
Vehicle Maneuverfix((RS +1)/2)
Hide details for CommunicationCommunication
Communicationfix((INT +1)/2) + 10
Hide details for Computer OperatorComputer Operator
Defeat Securityfix((LOG +1)/2)
Display InformationLOG + 10
Operate ComputerLOG + 20
Hide details for ComputeristComputerist
Bypassing Securityfix((LOG +1)/2)
Defeating SecurityLOG
Displaying InformationLOG + 10
Interfacing Computersfix((LOG +1)/2) + 5
Manipulating Programsfix((LOG +1)/2) + 15
Operating ComputersLOG + 20
Repairing Computersfix((LOG +1)/2) + 10
Hide details for ConcealmentConcealment
Concealmentfix((DEX +1)/2) - 5
Hide details for CriminalCriminal
General Knowledgefix((INT +1)/2) + 10
Make Underworld Contactfix((PER +1)/2)
Hide details for CriminologyCriminology
General Knowledgefix((INT +1)/2) + 10
Hide details for CryptographyCryptography
Decipher Codefix((LOG +1)/2) + 10
General Cryptographic Knowledgefix((INT +1)/2) + 10
Hide details for CyberneticsCybernetics
General Cybernetic Knowledgefix((INT +1)/2) + 10
Hide details for DemolitionsDemolitions
Defusing Chargesfix((DEX +1)/2) +15
Setting Chargesfix((LOG +1)/2) + 5
Hide details for DisguiseDisguise
Disguise Otherfix((INT +1)/2) + 10
Disguise Selffix((PER +1)/2) + 10
Hide details for DramaticsDramatics
Dramaticsfix((PER +1)/2)
Hide details for Empathic UnderstandingEmpathic Understanding
Empathyfix((INT +1)/2)
Hide details for Engineer: Alternate EnergyEngineer: Alternate Energy
General Knowledgefix((INT +1)/2) + 10
Repair Energy Sourcefix((LOG +1)/2) + 10
Hide details for Engineer: ArchitecturalEngineer: Architectural
Design Buildingfix((LOG +1)/2) + 5
General Knowledgefix((INT +1)/2) + 10
Hide details for Engineer: CivilEngineer: Civil
General Knowledgefix((INT +1)/2) + 10
Hide details for Engineer: HydraulicEngineer: Hydraulic
General Knowledgefix((INT +1)/2) + 10
Repair Hydraulic Machineryfix((LOG +1)/2) + 10
Hide details for Engineer: MechanicalEngineer: Mechanical
Design and Build Machinefix((LOG +1)/2) - 5
General Knowledgefix((INT +1)/2) + 10
Hide details for Engineer: MilitaryEngineer: Military
Design and Build Weaponfix((LOG +1)/2) - 5
General Knowledgefix((INT +1)/2) + 10
Repair Large Weaponfix((LOG +1)/2) + 5
Hide details for Engineer: NuclearEngineer: Nuclear
Design and Build Nuclear Sourcefix((LOG +1)/2) - 10
General Knowledgefix((INT +1)/2) + 10
Repair Nuclear Equipmentfix((LOG +1)/2)
Hide details for EnvironmentalistEnvironmentalist
Analyzing Ecosystemsfix((INT +1)/2)
Analyzing Samplesfix((INT +1)/2) + 15
Concealmentfix((DEX +1)/2) - 5
Finding Directionsfix((INT +1)/2) + 15
Making Weapons/ToolsDEX
Stealthfix((DEX +1)/2)
Survivalfix((INT +1)/2) + 10
Trackingfix((INT +1)/2) + 5
Hide details for ExobiologyExobiology
Analyze Alien Organismfix((INT +1)/2)
General Knowledgefix((INT +1)/2) + 10
Hide details for FinanceFinance
General Knowledgefix((INT +1)/2) + 10
Manipulate Financial Recordfix((LOG +1)/2) - 5
Read Financial Recordfix((LOG +1)/2) + 15
Hide details for Find DirectionsFind Directions
Find Directionfix((INT +1)/2) + 15
Hide details for First AidFirst Aid
Administering Drugs100
First AidLOG + 20
Hide details for Forensic MedicineForensic Medicine
General Knowledgefix((INT +1)/2) + 10
Perform Autopsyfix((LOG +1)/2)
Hide details for ForgeryForgery
Create Forgeryfix((LOG +1)/2)
Detect ForgeryINT
Hide details for GemologyGemology
Appraise Gemfix((INT +1)/2)
General Knowledgefix((INT +1)/2) + 10
Hide details for GeneticsGenetics
General Knowledgefix((INT +1)/2) + 10
Hide details for GeologyGeology
Analyze Samplefix((INT +1)/2) + 15
General Knowledgefix((INT +1)/2) + 10
Hide details for GeophysicsGeophysics
General Knowledgefix((INT +1)/2) + 10
Hide details for HagglingHaggling
PER
Hide details for HorsemanshipHorsemanship
Assist Othersfix((PER +1)/2) + 10
Calm MountPER
Care for Mountfix((LOG +1)/2) + 15
General Knowledgefix((INT +1)/2) + 10
Riding Maneuverfix((DEX +1)/2) + 10
Hide details for LawLaw
General Knowledgefix((INT +1)/2) + 10
fix((PER +1)/2)
Hide details for LinguisticsLinguistics
General Knowledgefix((INT +1)/2) + 10
Identify Languagefix((INT +1)/2)
Hide details for Machinery OperatorMachinery Operator
Defeat Securityfix((LOG +1)/2) + 10
Operate MachineryLOG
Hide details for Making Items and StructuresMaking Items and Structures
Make Weapon or Structurefix((DEX +1)/2) + 5
Hide details for Martial ArtsMartial Arts
Damage:0
select case STR
case is < 21: x = 1
case 21 to 40: x = 2
case 41 to 60: x = 3
case 61 to 80: x = 4
case is > 80: x = 5
end select

xString = cstr(x + Level) + " points"
To Hit0

if (DEX > STR) then
x = fix((DEX +1)/2)
else
x = fix((STR +1)/2)
end if
Hide details for MathematicsMathematics
General Knowledgefix((INT +1)/2) + 10
Hide details for MedicMedic
Activating Freeze Fieldfix((LOG +1)/2) + 5
Administering Drugs100
Controlling Infectionfix((LOG +1)/2) + 15
Curing Diseasefix((INT+1)/2) + 10
DiagnosisINT
First AidLOG + 20
Major Surgeryfix((LOG +1)/2)
Minor Surgeryfix((LOG +1)/2) + 10
Neutralizing Toxinfix((INT +1)/2) + 5
Hide details for Military ScientistMilitary Scientist
General Knowledgefix((INT +1)/2) + 10
Leadershipfix((LDR +1)/2) + 10
Strategic Maneuverfix((LOG +1)/2)
Tactical Maneuverfix((INT +1)/2)
Hide details for OpticsOptics
Build Optical Devicefix((DEX +1)/2)
General Knowledgefix((INT +1)/2) + 10
Repair Optical Devicefix((LOG +1)/2) + 10
Hide details for PersuasionPersuasion
Persuadefix((LDR +1)/2) + 10
Hide details for PhotographyPhotography
Difficult Shotfix((INT +1)/2)
General Knowledgefix((INT +1)/2) + 10
Hide details for PhysicsPhysics
General Knowledgefix((INT +1)/2)
Hide details for PoliticsPolitics
General Knowledgefix((INT +1)/2) + 10
Hide details for PsychologistPsychologist
Character JudgementINT
Communicationfix((INT +1)/2) + 10
Empathyfix((PER +1)/2) - 5
Hypnosisfix((LDR +1)/2) - 5
Persuasionfix((LDR +1)/2) - 5
Psycho-Pathologyfix((PER +1)/2) + 5
Hide details for Radio OperatorRadio Operator
General Communications Knowledgefix((INT +1)/2) + 10
Operate Communications EquipmentLOG
Repair Communications Equipmentfix((LOG +1)/2) + 10
Hide details for RoboticistRoboticist
Activate/Deactivate100
Adding Equipment100
Altering FunctionsLOG
Altering Missionfix((LOG +1)/2) + 15
IdentificationINT + 20
Listing FunctionsLOG + 15
Removing Security LocksLOG + 5
Repairing Robotsfix((LOG +1)/2) + 10
Hide details for RunningRunning
Endurance RunningSTA
Hide details for SocietySociety
General Knowledgefix((INT +1)/2) + 10
Hide details for StealthStealth
Stealthfix((DEX +1)/2)
Hide details for StreetwiseStreetwise
General Knowledgefix((INT +1)/2) + 10
Hide details for SurvivalSurvival
Construct Trapfix((LOG +1)/2) + 10
Detect TrapINT + 10
Find Food or Waterfix((INT +1)/2)
General Knowledgefix((INT +1)/2) + 10
Improvise Shelterfix((LOG +1)/2)
Hide details for TechnicianTechnician
Deactivating Alarms/Defensesfix((INT +1)/2) + 10
Detecting Alarms/DefensesINT
Gadgetryfix((INT +1)/2)
Opening Locksfix((LOG +1)/2) + 15
Operating Machineryfix((LOG +1)/2) + 15
Repairing Machineryfix((LOG +1)/2) + 10
Hide details for TheologyTheology
General Knowledgefix((INT +1)/2) + 10
Hide details for TrackingTracking
Trackingfix((INT +1)/2) + 5
Hide details for Vacc SuitVacc Suit
General Knowledgefix((INT +1)/2) + 10
Operate Vacc SuitLOG
Hide details for WeaponsmithWeaponsmith
General Knowledgefix((INT +1)/2) + 10
Improvise Weaponfix((INT +1)/2) - 5
Repair Weaponfix((LOG +1)/2)
Hide details for Weapons: Beam WeaponsWeapons: Beam Weapons
To Hitfix((DEX +1)/2)
Hide details for Weapons: Gyrojet WeaponsWeapons: Gyrojet Weapons
To Hitfix((DEX +1)/2)
Hide details for Weapons: Melee WeaponsWeapons: Melee Weapons
To Hitfix((DEX +1)/2)
Hide details for Weapons: Projectile WeaponsWeapons: Projectile Weapons
To Hitfix((DEX +1)/2)
Hide details for Weapons: Thrown WeaponsWeapons: Thrown Weapons
To Hitfix((DEX +1)/2)
Hide details for Weird Talent - CiaraWeird Talent - Ciara
Evironmental Empathyfix((INT +1)/2)
Retrocognitionfix((INT +1)/2)-10
Hide details for XenolinguisticsXenolinguistics
Alien Interactionfix((INT +1)/2)
General Knowledgefix((INT +1)/2) + 10
Hide details for XenologyXenology
General Knowledgefix((INT +1)/2) + 10
Hide details for Zero-GZero-G
Emergency Maneuverfix((RS +1)/2)
Zero-G Maneuverfix((DEX +1)/2) + 10
Hide details for ZoologyZoology
General Knowledgefix((INT +1)/2) + 10