Profile
Player Name:Steve G
Character Name:Steve G
Alternate Name (Secret ID):Anita Lee
Campaign:Into the Void
Updated:04/10/2014
Active PC File:

 
Player:
Campaign:

Char Cost: 137Base Pts.: 150
Skills Cost: 40Disads: 115
Powers Cost: 60Exp. Spent: 0
Total Cost: 265
Experience Total: 0

Val
Characteristic
Base
Cost
Total
18
Strength
10
8
18
23
Dexterity
10
39
23
16
Constitution
10
12
16
15
Body
10
10
15
18
Intelligence
10
8
18
10
Ego
10
0
10
10
Presence
10
0
10
10
Comeliness
10
0
10
   
19
Physical Defense
4
15
19
19
Energy Defense
3
16
19
5
Speed
3.3
17
5
9
Recovery
7
4
9
32
Endurance
32
0
32
40
Stun
32
8
40
   
6
Running
6
0
6"
2
Swimming
2
0
2"
3
Leaping
4
0
12 1/2"

Pts. 
Disadvantages
20  
Hunted: Viper 8- (Mo Pow, NCI, Harshly Punish) 
15  
Hunted: Government 11- (Mo Pow, NCI, Watching) 
10  
Hunted: Navy 11- (Mo Pow, Watching) 
  
 
10  
Distinctive Features: Tattooing (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 
  
 
10  
Psychological Limitation: Doesn't trust the "Government" (Common, Moderate) 
15  
Psychological Limitation: Curious (Common, Strong) 
20  
Psychological Limitation: Code of Honor (Common, Total) 
  
 
5  
Reputation: Hacker, 8- 
  
 
10  
Physical Limitation: Migraines (Infrequently, Greatly Impairing) 
  
 

Pts. 
Skill/Perk/Talent
14  
Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Mainframes and Supercomputers, Military Computers) 15- 
3  
Cryptography 13- 
3  
Electronics 13- 
3  
Lockpicking 14- 
3  
Security Systems 13- 
2  
Systems Operation (Communications Systems) 13- 
  
 
6  
+2 with any three maneuvers or a tight group of attacks 
3  
Acrobatics 14- 
  
 
 
 
 
 
3  
Lightning Reflexes: +2 DEX to act first with All Actions 

Pts. 
Powers and Martial Arts
14  
Leaping +9" (12 1/2" forward, 6" upward) (Accurate) 
10  
Clinging (normal STR) 
10  
Damage Resistance (10 PD/10 ED) 
5  
Nightvision 
5  
Mental Defense (7 points total) 
10  
Regeneration: Custom Power, Inherent (+1/4), Persistent (+1/2) (10 Active Points) [Notes: Regeneration recovers 1 pt of Body during post phase 12 recoveries.] 
6  
Marital Arts Weapons: HA +3d6 (15 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2) 
 
 
12  
+3 HTH Damage Class(es) 
1  
Weapon Element: Karate Weapons 
3  
Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 7 1/2d6 Strike, Target Falls 
4  
Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 8 1/2d6 Strike 
4  
Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 
4  
Nerve Strike: 1/2 Phase, -1 OCV, +1 DCV, 3 1/2d6 NND 
<Paste picture here>