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Champions of the Empire | Quellbourne - Turn 7.8 - Hollow King - Round 4
| Name | Watch | Notes |
| KC | 2 | Tceskia Luck 4/4, Fate 2/3, DRAINED 3 CON |
| Martin Vane | 1 | Lesser Enchantment on everyone. DRAINED 8 CON |
| Morty Crystaltouched | 1 |  |
| Pellanistra Xarann | 3 | 25% DR vs Slash, Crush, Puncture & Elemental |
| Shaarilla | 3 |  |
| Syllivarrna Obanghall | 2 |  |
| Tyra Stellastrom | 4 | Telepathy |
| Randle Hewlet |  |  |
| KC | KC: well that sucks, I guess it will not shut when someone is in the doorway.
KC: I will help Martin keep the door way blocked . Defending and ready to pull back to the the vault when it opens. |
| Martin |  |
| Morty | MORTY: I will continue to try to defend myself since forced into an inescapable battle. I will loose my last prepared Death Bane spell into the throne room but close enough to the other side of these doors that it will wash through back this way and affect our opponents too. It has a 20' radius so should be able to do that, especially since the source of it is my projected image. I'm thinking simply 8-10' north of the image since I can't see the map to be more precise.
MORTY TECH: [rolled 13] is my initiative, normal [rolled 4 3 2 1 1 1 1 1 2 1 3 4 4 - Total: 28] damage to each undead in its area.
MORTY (OOC): Hopefully Lani can come rejoin this battle soon after placing the medallion, that Ebon Talisman is needed to reduce the enemy drains, especially Martin's, as much as I wish she could help me. Hopefully Tyra can help me while holding the line against the skeletal warrior since its physical blows can't hurt her through the Ruby Breastplate. |
| Lani | LANI: When Syl gives the go ahead, she will insert the medallion at the same time as Syl. |
| Randle |  |
| Shaarilla |  |
| Syl | SYL: gets to her keyhole/medallion socket, ensures the other medallion is ready and inserts the mitral medallion as planned… |
| Tyra | TYRA: Tyra will attempt to block the doorway, attacking the skeletal warrior before her.
Attack 1 - Init: [rolled 13], Attack: [rolled 3 - Automatic hit (Crit DEF 119/Grievous DEF 86)], Damage [rolled 21], Threat 54-: [rolled 53]
Attack 2 - Init: [rolled 13], Attack: [rolled 136-87 = 49 - Hit DEF 49 or less], Damage [rolled 20], Threat 54-: [rolled 88]
Attack 3 - Init: [rolled 12], Attack: [rolled 136-6 = 130 - Hit DEF 130 or less (Crit DEF 99/Grievous DEF 26)], Damage [rolled 13], Threat 54-:[rolled 24] |
The sounds of battle ring through from the other room as Aktagog and the Emberfang Scales battle the Hollow King and his undead minions.
Initiative 13
Tyra hits the skeletal warrior with a critical hit for very good damage.
Morty triggers another Shadow Magic (Death Bane) spell, targeting it to get not only his and Tyra's opponents, but also some on the other side of the open door. The spell damages all three opponents fighting Morty and Tyra.
Initiative 12
Tyra misses the skeletal warrior.
The skeletal warrior hits Tyra for 4 damage.
Initiative 11
Tyra hits the skeletal warrior with another critical hit for good damage.
Initiative 9
The wraith on Martin hits him for 5 damage and drains him 2 CON. Martin is now down a total of 8 CON.
Initiative 8
The skeletal warrior hits Tyra for 3 damage.
Initiative 7
The other skeleton misses Tyra.
Initiative 5
The skeletal warrior misses Tyra.
The undead on Morty seems like a partially incorporeal zombie, with rending claws that it uses to slash mightily. Morty gets hit three times for a total of 21 damage. Morty has 8 HP remaining.
Initiative 4
The wraith on Martin hits him for 3 damage.
Initiative 2
The other skeleton misses Tyra.
Initiative 1
The other skeleton hits Tyra for 9 damage.
Meanwhile, Syl and Lani coordinate their actions to use their medallions on the vault at the same time. When they place their respective medallions into the indentations in the wall meant to receive them, nothing happens for a few seconds. Then, with a grinding sound, the stone block in front of them begins to rise. From the next room, the group hears a spine-tingling shriek. Seconds later, the Hollow King appears suddenly near the north door to the vault chamber. Seconds later, he is flanked by a massive pair of bone golems or perhaps massive skeletons.
This is the end of round 4. I will assume that Shaarilla continued towards the vault door, joining Syl and Lani who are already there. Randle was also heading in that direction but sees that Morty is in dire straights and stops to cast an Asceptic Bolt on the creature Morty is fighting. The spell works and causes [11d4] damage.
RANDLE: I forgot to mention this, but Randle cast Tenser's Floating Disc prior to battle. This is standard for him as he knows that he might need to use it as a stretcher in any battle. He sends the stretcher to float near Morty so the gnome can either step on it or fall onto it.
GM: I would suggest that the group make all haste towards the vault. |