Blue Mountain
Emotion
Psion:Empath
Discipline Type:General Knowledge Discipline
Special Classification:None
Discipline Rank Limit:22
Name:Emotion
Multiple:170
Range:15 feet per rank
Duration:1 minute per rank
Base Chance:15
Concentration:N/A
Saving Throw:Mental - Negates
The empath is able to cause a single target, who fails to resist, to experience any single emotion. Typical emotions are as follows:
  • Courage - The target gains a +5 to his offensive bonus. He also gains 15 additional Endurance and a +25 bonus to saves vs fear. If already under the effects of a Fear spell or effect, they gain a new save (at +25). If they still fail, then this spell fails as well.
  • Fear - The target is seized by almost uncontrollable fear. If save failed, he must roll on the fright table.
  • Friendship - The subject reacts more positively to any encounter (i.e. threatening becomes cautious, cautious becomes indifferent, etc.).
  • Happiness - The subject experiences a feeling of warm well-being and confidence.Hate - The subject reacts more negatively to any encounter.
  • Hope - The subject's morale is improved. Offensive Bonus and Saves are improved by +8.
  • Hopelessness - The subject's morale is decreased. Offensive Bonus saves are at -15. Must immediately save or flee from combat.
  • Sadness - The subject feels uncomfortably glum, and is prone to fits of morose introspection. Offensive Bonus is decreased by 10 and initiative rolls are at -1.

Saves vs. this discipline are at -1/rank. Even in the case of beneficial emotions and a willing subject, there is no way to waive the saving throw (this reflects the mind's innate resistance to having its emotions played with).
Effect Category:Mental
Effect:Cause fear
Base Cost:150
Modifiers:
Area of Effect:1 target0
Cast Chance:15-0.25
Casting Time:Normal spell0
Components:See Components Above0
Duration:1 minute per rank0.5
Immunity:No Immunity0
List:List Appropriate0
Range:15 feet per rank0.5
Reliability:Mostly reliable0
Resistance:Save negates-0.5
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
300
Recommended Cost
(cost after disadvantages):
171