Spelljammer
Distant Death
The Martial Artist is able to mentally focus their blow so greatly that they are able to strike a target from a short distance away. Armor does NOT protect from this damage but those with a high Willpower are resistant to this form of attack. Additionally, Lack of Weakness acts as normal protection from this attack. Those with a WP of 22 or higher gain a protection (PROT) equal to (WP - 21) to resist this damage. For example, a martial artist attacks a target with a WP of 23 and rolls 8 damage. The damage is reduced by 2 so the target takes 6 damage from the attack.

Base Strike Chance = 40 + ((WP - 15) x 3) + (Rank x 5)

Rank
Strike Chance
Range in Feet
Damage
Attacks per Round
1
Base
Rank x 2
1d4
1
2-3
1d6
1
4-5
1d6+1
1
6-7
1d6+2
2
8-9
Rank x 3
1d6+2
2
10-13
Base + 10
1d8+2
3
14-17
Rank x 4
1d10+2
3
18+
Base + 20
Rank x 5
1d12+2
4

Crit = 2x damage - PROT

The martial artist can use distant death against a melee target to avoid touching them.

If Distant Death is used against an opponent who is in melee with other opponents, not including the martial artist, use the "Firing Into Melee" rules to see if the Distant Death accidentally hits the wrong target.