Anyone can row a boat.  A character with this skill is able to row it faster and with greater efficiency. This skill also applies to manning galleys. At rank 8 and higher, the character is assumed to have skills needed to be captain of a galley. 
 
Vessel			Base Speed	Bonus/Level	 
Canoe			5 ft/round *	5 ft/round 
Rowboat (6 foot)	35 ft/round	4 ft/round 
Longboat (12 feet) 	25 ft/round	3 ft/round 
Longboat (16 foot)  	20 ft/round	2 ft/round 
 
 * - Base speed for a canoe is 40 feet per round once the character gains a level with this skill.  Thus, at level one with this skill, the character could row a canoe at 45 ft/rnd, a rowboat at 39 feet/round, a 12 foot longboat at 28 feet per round and a 16 foot longboat at 22 feet/round. 
 
They are also skilled with tying knots.  This skill applies primarily in the context of rowed vessels.  The GM may apply a penalty if used in a different context such as tying someone up to prevent them from escaping, or rigging up complex climbing ropes to assail a cliff face. 
 
Bonus for knot tying knots is (((DEX + KNOW) - 30) * 1.5) + (Rank x 6) |