|The cleric has increased effect with all Cure spells (Cure Light Wounds, Cure Serious Wounds and Cure Critical Wounds). Healing is increased by 10% per level, rounded up. Thus, if the cleric is level one with this ability and casts a Cure Light Wounds that heals 2 points, the effect is increased by 10% which brings it to 2.2 points, rounded up to 3 points of healing for the spell.|
Note that a Cleric can either be a Healing Specialist, or have the ability to Turn Undead. He cannot have both abilities.