Blue Mountain
Endurance
Endurance is a measure of how long a player may exert themselves before collapsing. See the rules for Exertion in the Characteristics document under Constitution (CON).

Each rank with this skill adds 2 hours to the time before a character's activities would be penalized i.e. a person with an CON of 15 and 10 ranks in this skill would be able to increase their base time from 20 hours to 40 hours before penalties and damage would start to accrue.

Additionally, the character gains 2 points per rank that can be used for Hitting Extra Hard and Pumping Up (c.f. rule of the same name in the Rules section under Combat). These points recover in the same manner as non-lethal (NL) damage. They recover after all NL damage has recovered.