Blue Mountain
Damage
Skill:Unarmed Combat
Task:Damage
Success Rate:xBlob + xUCDmg
select case Level
case 1 to 2: xString = "1d4+" + cstr(x)
case 3 to 4: xString = "1d6+" + cstr(x)
case 5 to 6: xString = "1d8+" + cstr(x)
case 7 to 8: xString = "1d10+" + cstr(x)
case 9 to 11: xString = "2d6+" + cstr(x)
case 12 to 15: xString = "2d6+" + cstr(x + 1)
case is > 15: xString = "2d8+" + cstr(x)
end select
Post Note:
Bonus Per Level:5
Description: