Blue Mountain
Damage Bonus
Skill:Living Weapon
Task:Damage Bonus
Success Rate:0
select case Level
case 1 to 4: xString = "+1d3 damage"
case 5 to 8: xString = "+1d4 damage"
case 9 to 10: xString = "+1d6 damage"
case 11 to 13: xString = "+1d8 damage"
case 14 to 16: xString = "+1d10 damage"
case 17 to 19: xString = "+1d12 damage"
case 20 to 99: xString = "+2d8 damage"
end select
Post Note:
Bonus Per Level:5
Description: