Blue Mountain
Equipment
Rule Category:Equipment
Rule Name:Weapons Tables
Use this table when you need to determine the exact type of given weapon. This is mainly used to determine what kind of magic weapon you may have found in a dungeon or on an adventure and is weighted towards the type of weapons that are normally enchanted.

Note that these tables can be modified by the given culture and situation.


WeaponRoll
Battle Axe01 - 03
Blowgun04
Bow05 - 12
Club13 - 14
Crossbow15 - 19
Dagger20 - 25
Dart26
Footman's Flail27 - 29
Footman's Mace30 - 33
Footman's Pick34
Hand Axe35 - 37
Horseman's Flail38 - 40
Horseman's Mace41 - 42
Horseman's Pick43
Javelin44 - 46
Knife47
Lance48
Morning Star49 - 50
Polearm51
Quarterstaff52 - 55
Sling56
Spear57 - 60
Sword61 - 95
Trident96 - 97
War Hammer98 - 99
Whip100

BowRoll
Short Bow01 - 60
Long Bow61 - 90
Composite Short Bow91 - 95
Composite Long Bow96 - 00

CrossbowRoll
Hand Crossbow01 - 05
Light Crossbow06 - 80
Heavy Crossbow81 - 00

LanceRoll
Light Horse Lance01 - 60
Medium Horse Lance61 - 90
Heavy Horse Lance91 - 99
Jousting Lance100

PolearmsRoll
Awl Pike01 - 04
Bardiche05 - 11
Bec de Corbin12 - 15
Bill-guisarme16 - 19
Fauchard20 - 26
Fauchard-fork27 - 33
Glaive34 - 40
Glaive-guisarme41 - 44
Guisarme45 - 48
Guisarme-voulge49 - 52
Halberd53 - 66
Hook Fauchard67 - 70
Lucern Hammer71 - 77
Military Fork78 - 87
Partisan88 - 91
Ranseur92 - 94
Spetum95 - 98
Voulge99 - 00

SwordRoll
Short Sword01 - 10
Scimitar11 - 20
Broadsword21 - 40
Longsword41 - 85
Bastard Sword86 - 95
Two-Handed Sword96 - 00
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