Blue Mountain
Religion
Rule Category:Religion
Rule Name:Non-Human Gods of Putarrha
Non-Human Gods of Putarrha

The Elven Gods


Corellon Larethian

Greater God

Alignment: Chaotic Good
Symbol: Quarter Moon
Realms: Arcane Channeling, Charm, Creation, Divination, Healing, Protection, Sun, Weather
Description: Corellon Larethian represents the hights ideals of elvenkind: "he" is skilled in all the arts and crafts, and is the patron of music, poetry, and magic. Corellon is alternately male or female, both or neither. The god is also mighty in battle, and is said to have personally banished such demons as Lolth from the sunlit Upperworld. Elven lore stats that the race of elves sprang from the drops of blodd Corellon shed in this epic battle.

Corellon's clerics always wear a blue quarter-moon talisman. The elves build no shrines, but always use natural geological formations or amphitheaters for places of worship.


Deep Sashelas

Lesser God

Alignment: Chaotic Good
Symbol: Dolphin
Realms: Animal, Divination, Elemental, Healing, Plant, Protection
Description: Sashelas is the "Knowledgeable One", the being who always knows where food or the enemy can be found. He is master of the dolphins and 20 of their strongest always follow him in the sea. Mortal sailors sacrifice to the god for their safety and aquatic elven clerics take these offerings and trade with other mortals for the gain of the entire race. Cleics of Sashelas time their relgiouos ceremonies to coincide with especially high or low tides. The sea elves, like the friends the dolphins, are mortal enemies of sharks. Clerics will often conduct ritual shark hunts.

Clerics of Sashelas funtion as if they were one level high with regard to spell casting, number of spells, turning undead and healing specialist when they are near an ocean or major sea. This could be on a boat or ship, a coastal city or walking along the shore (within sight of) a major sea or ocean.

The Dwarven Gods


Moradin (The Soul Forger)

Greater God

Alignment: Lawful Good
Symbol: Hammer and Anvil
Realms: Combat, Creation, Divination, Elemental, Healing, Protection, Sun, Weather
Description: Moradin is the head of a fairly large pantheon of dwarven dieties. (The exact members of this pantheon vary from clan to clan.) It is said that Moradin created the race of dwarves from iron and mithral, forging them in the fires at the center of the world. The dwarves' sould entered their bodies when Moradin blew on his creations to cool them.

Moradin's symbol and weapon is a hug glowing hammer.

The center of a shrine to Moradin is always the great every-burning hearth and forge. Sacrifices, be they of common or precious metal, are melted down at the forge and reformed into shapes useable by the clergy of Moradin.

Other dwarven gods include Clanggedin (god of battle), Dumathoin (god of secrets under mountains) and Abbathor (evil god of greed).

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