Current Turn? | No | | Subject: | Armored Warriors - Round 11 & 12 |
Campaign: | Spelljammer | | Turn Start Date: | 4/9/606 |
Adventure: | The Doomed Oasis | | Turn End Date: | 4/9/606 |
Adventure Number: | 4 | | Characters: | Barnas, KC , Martin Vane, Morty Crystaltouched, Pellanistra Xarann, Shaarilla, Syllivarrna Obanghall, Tyra Stellastrom |
Turn Number: | 2.2 | | Send To: | bluemountain@championsoftheempire.com |
Greyhawk Campaign? | No | | Combat Turn? | Yes |
Name | Lethal | NL | Current | END | PROT | LOW | DEF | ROF | Flash | Heal | Luck Pts | Fate Pts | |
Barnas | 0 | 0 | 49/49 | /0 | 2 | 0 | 25 | 0 | / | 1/day | 2/2 | 1/1 | |
KC | 23 | 17 | -2/38 | /0 | 3 | 0 | 31 | 2 | / | 1/day | 1/1 | /0 | |
Martin Vane | 21 | 0 | 29/50 | /0 | 2 | 0 | 31 | 4 | / | 1/day | 1/2 | 1/1 | |
Morty Crystaltouched | 7 | 0 | 34/41 | /0 | 2 | 0 | 49 | 0 | / | 1/day | 2/2 | 1/1 | |
Pellanistra Xarann | 12 | 0 | 38/50 | /0 | 3 | 0 | 47 | 4 | / | 1/day | 0/1 | /0 | |
Shaarilla | 0 | 0 | 26/26 | /0 | 2 | 0 | 24 | 0 | / | 1/day | 1/1 | /0 | |
Syllivarrna Obanghall | 0 | 0 | 52/52 | /0 | 3 | 0 | 36 | 4 | / | 1/day | 0/1 | /0 | |
Tyra Stellastrom | 32 | 9 | 20/61 | 4/4 | 6 | 1 | 40 | 6 | / | 2/day | 1/1 | /0 | |
| | | | | | | | | | | | | |
Mage/Psioncist Name | Psionic Pts | Spell Pts | Spell Pool | Miscellaneous Information |
| / | / | / | |
Barnas | |
KC | Spell Pool (7/7) |
Martin Vane | Armor (PROT 4, 2 hits), Spell Pool (7/7) |
Morty Crystaltouched | Accelerated Healing (1/3), Spell Pool (8/8) |
Pellanistra Xarann | Accelerated Healing (1/3) |
Shaarilla | Armor (PROT 4, 4 hits) |
Syllivarrna Obanghall | |
Tyra Stellastrom | |
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ROUND 11
Barnas | BARNAS: Attack with +1 Quarterstaff. Includes +14 for outnumbering.
Attack 1, Init [rolled 6], Strike Chance [rolled 104-94 = 10 - Hit DEF 10 or less], DMG [rolled 7], Threat [rolled 81] |
KC | |
Martin | MARTIN VANE: Attack with +1 Long Sword. +14 outnumbering built in.
Attack 1, Init [rolled 5], Strike Chance [rolled 97-11 = 86 - Hit DEF 86 or less (Crit DEF 27)], DMG [rolled 6], Threat [rolled 26] |
Morty | MORTY (OOC): On rounds 11-12 he will simply have to defend (Full Defense?) since he can't melee with the pistol. I'm not sure he's allowed to parry with it either, and I don't think he'd want to risk getting it damaged. Can he holster it and just use his shield more actively with both hands? Or should he go into a Dodge? I was looking for the rules for it and it seems that I should be able to gain the benefit of that +20 instead of the Full Defense as long as I have a little room to maneuver (not sure how much room I have, but given how small I am I don't need a lot ;) Ideally if I can circle around him counter-clockwise to be farther from the sphinx room I should be able to find a lot more room if needed, and pull him into a more open space where more of my friends can surround him eventually... |
Lani | LANI: Attack warrior 1 on whom she found a (-1 PROT) weakness. If it drops, shift to warrior 2.
Attack 1 (Fist) - Init [rolled 9], SC [rolled 96-36 = 60 - Hit DEF 60 or less], Dmg [rolled 3], Threat [rolled 93]
Attack 2 (longsword) - Init [rolled 12], SC [rolled 79-48 = 31 - Hit DEF 31 or less], Dmg [rolled 12], Threat [rolled 54] |
Shaarilla | |
Syl | SYL: the good news is she finally hit something; bad news is the Warrior is laughing at her (internally)
TECH: Outnumbering taken into effect
Init [rolled 4], SC-88 [rolled 88-62 = 26 - Hit DEF 26 or less], Damage [rolled 7], Threat [rolled 97] |
Tyra | TYRA STELLASTROM: Attack with Morning Star. Wound penalties included.
Attack 1, Init [rolled 8], Strike Chance [rolled 84-41 = 43 - Hit DEF 43 or less], DMG [rolled 8], Threat [rolled 11] |
Lani and Tyra continue to attack warrior 1. Lani hits twice but her fist attack does no damage. However, her longsword attack does 8 damage. Tyra hits for 3 damage. Warrior 1 misses Lani. Warrior 2 hits Tyra for 0 damage. Warrior 1 is now very badly wounded.
Barnas, Martin and Syl continue to attack warrior 3. Barnas misses. Syl hits for 2 damage. Martin hits with a critical hit for 12 damage. Warrior 3 misses Martin. Warrior 3 is now very badly wounded.
Morty goes fully defensive against warrior 4 and, as a result, warrior 4 misses.
GM: Note that Dodging is a ranged combat modifier and can't be used in melee combat. Morty gains a +5 for being fully defensive.
ROUND 12
Barnas | BARNAS: Attack with +1 Quarterstaff. Includes +14 for outnumbering.
Attack 1, Init [rolled 3], Strike Chance [rolled 104-73 = 31 - Hit DEF 31 or less], DMG [rolled 4], Threat [rolled 49] |
KC | |
Martin | MARTIN VANE: Attack with +1 Long Sword. +14 outnumbering built in.
Attack 1, Init [rolled 5], Strike Chance [rolled 97-45 = 52 - Hit DEF 52 or less], DMG [rolled 8], Threat [rolled 14] |
Morty | |
Lani | LANI: Attack warrior 1 on whom she found a (-1 PROT) weakness. If it drops, shift to warrior 2.
Attack 1 (Kick) - Init [rolled 15], SC [rolled 86-70 = 16 - Hit DEF 16 or less], Dmg [rolled 6], Threat [rolled 23]
Attack 2 (Longsword) - Init [rolled 8], SC [rolled 79-4 = 75 - Hit DEF 75 or less (Crit DEF 55/Grievous DEF 9)], Dmg [rolled 6], Threat [rolled 98] |
Shaarilla | |
Syl | Init[rolled 4], SC-88 [rolled 97 - Automatic miss!], Damage [rolled 5], Threat [rolled 37] |
Tyra | TYRA STELLASTROM: Attack with Morning Star. Wound penalties included.
Attack 1, Init [rolled 4], Strike Chance [rolled 84-10 = 74 - Hit DEF 74 or less (Crit DEF 20)], DMG [rolled 6], Threat [rolled 46] |
Lani and Tyra continue to battle warrior 1. Lani misses with her kick but hits with a critical hit with her longsword. A barely discernible, ghostly figure flees emerges from the armor and flees. The rusted armor drops to the ground in multiple pieces. Tyra shifts to attack warrior 2 and hits for 1 damage. Warrior 2 misses Tyra.
GM: With Lani and Tyra attacking warrior 2, each will gain an outnumbering bonus of +4.
Barnas, Martin and Syl continue the battle against warrior 3. Despite significant wound penalties, warrior 3 hits Martin with a critical hit for 8 damage. Barnas hits for no damage. Syl misses. Martin hits for 3 damage.
Warrior 4 hits Morty for 7 damage after PROT.
GM: Go ahead and send your actions for rounds 13 and 14. Warrior 1 is down so Lani and Tyra gain a +4 outnumbering bonus against warrior 2. Barnas, Martin and Syl continue to gain a +14 outnumbering bonus against warrior 3. |
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