Spelljammer
        The Doomed Oasis
Current Turn?NoSubject:Crypts - Round 3 & 4
Campaign:SpelljammerTurn Start Date:4/9/606
Adventure:The Doomed OasisTurn End Date:4/9/606
Adventure Number:4Characters:Barnas, KC , Martin Vane, Morty Crystaltouched, Pellanistra Xarann, Shaarilla, Syllivarrna Obanghall, Tyra Stellastrom
Turn Number:3.7Send To:bluemountain@championsoftheempire.com
Greyhawk Campaign?NoCombat Turn?Yes
Name
Lethal
NL
Current
END
PROT
LOW
DEF
ROF
Flash
Heal
Luck Pts
Fate Pts
Barnas
15
0
34/49
/0
2
0
25
0
/
1/day
2/2
1/1
KC
17
0
21/38
/0
3
0
31
2
/
1/day
0/1
/0
Martin Vane
23
0
27/50
/0
2
0
31
4
/
1/day
2/2
1/1
Morty Crystaltouched
10
0
31/41
/0
2
0
49
0
/
1/day
1/2
1/1
Pellanistra Xarann
13
0
37/50
/0
3
0
52
4
/
1/day
1/1
/0
Shaarilla
0
0
26/26
/0
2
0
24
0
/
1/day
1/1
/0
Syllivarrna Obanghall
14
0
38/52
/0
3
0
54
4
/
1/day
0/1
/0
Tyra Stellastrom
12
4
50/66
0/4
6
1
40
6
/
2/day
1/1
/0
Mage/Psioncist Name
Psionic Pts
Spell Pts
Spell Pool
Miscellaneous Information
/
/
/
Barnas
KCSpell Pool (7/7)
Martin VaneAccelerated Healing (3/3), Spell Pool (7/7), Armor (PROT 4, 5 hits)
Morty CrystaltouchedAccelerated Healing (1/3), Spell Pool (3/8), Spider Climb (thru rnd 12)
Pellanistra XarannAccelerated Healing (1/3)
ShaarillaArmor (PROT 4, 5 hits)
Syllivarrna ObanghallArmor (PROT 4, 5 hits)
Tyra StellastromAccelerated Healing (3/3), Prot Fm Evil (+10 DEF & Saves)

Potion of Extra Healing (Martin)
ROUND 3
BarnasBARNAS: Seeing the dead rising at his feet and that there are two nearby the young cleric focuses on the one nearest Syl (Zombie 8) in hopes of taking it out quickly before being outnumbered

Attack 1, Init [rolled 1], Strike Chance [rolled 90-89 = 1 - Hit DEF 1 or less], DMG [rolled 3], Threat [rolled 22]
KCKC: attack the corpses getting back up from the floor. Same one as last time

Round 3: INIT [rolled 13] SC [rolled 97 - Automatic miss!] DMG [rolled 5] AP 10 [rolled 20] TH [rolled 76]
Offhand: INIT [rolled 11] SC [rolled 77-12 = 65 - Hit DEF 65 or less] DMG [rolled 6] AP 10 [rolled 8] TH [rolled 12]
MartinAttack 1, Init [rolled 10], Strike Chance [rolled 83-91 = -8 - Missed!], DMG [rolled 9], Threat [rolled 18]
MortyMORTY: Seeing zombie 10 move into melee with Martin Morty curses again and starts crawling along the ceiling using the Spider Climb spell. He gets all the way into the room with the caster, crawling past him to try to line up a shot with the least chance of hitting Tyra. On study of the caster he announces, "That's a wight, Tyra, it will drain your life force if it touches you. I can't hit him without risk of hitting you with my pistol, but if I see an opportunity to make a telling shot I will." The creature can almost reach Morty standing on top of that sarcophagus, so Morty is hanging around well outside its easy reach to distract it.
LaniLANI: Attack ghoul 1. Bonuses for Potion of Heroism and Bless included.

Attack 1 (Fist) - Init [rolled 7], SC [rolled 111-22 = 89 - Hit DEF 89 or less], Dmg [rolled 3], Threat [rolled 55]
Attack 2 (Longsword) - Init [rolled 8], SC [rolled 94-74 = 20 - Hit DEF 20 or less], Dmg [rolled 6], Threat [rolled 62]
ShaarillaSHAARILLA: Not being able to fight, all Shaarilla can do is watch and stay out of the way. Looking at the previously destroyed zombies, she tries to determine if some of the previously inflicted damage was repaired, or if the zombies were moving despite having enough damage to destroy them. She remembers to take an occasional glance down the stairs to be sure noting else is sneaking up on them.
SylSYL: Will attack the Zombie in front of her. If it falls she will head down the hall to help with the spell caster (Faerie Fire to start)

Round 3: Init[rolled 2], SC-79 [rolled 79-50 = 29 - Hit DEF 29 or less], Damage [rolled 2], Threat [rolled 55]
TyraTYRA: Tyra will shift to attack Zombie 7, fighting defensively, sacrificing 10 SC for +5 DEF. "Ugh, this one is nasty. I don't know what will happen to me if I get hit but I'm going to need some help here!" Is a whisper Tyra prays, "Tyr protect me."

Morning Star +1 - Init: [rolled 3], Attack: [rolled 94-40 = 54 - Hit DEF 54 or less], Damage [rolled 6], Threat: [rolled 61]

Tyra hits the spell casting zombie for 2 damage. The zombie hits Tyra twice for 0 damage. The ghoul hits once for 0 damage.

Lani hits ghoul 1 once for 0 damage. The ghoul hits Lani twice for 0 damage. Lani has 1 hits remaining on her Armor spell.

Martin and Syl combine to attack zombie 8. Martin misses while Syl hits for 1 damage. The zombie misses Syl.

Barnas misses zombie 9. The zombie hits Barnas once for 6 damage.

KC hits zombie 7 once for 5 damage after PROT and AP. The zombie hits KC twice for a total of 1 damage after PROT.

Zombie 10 moves up to attack Martin but misses.



ROUND 4
BarnasAttack 1, Init [rolled 4], Strike Chance [rolled 90-55 = 35 - Hit DEF 35 or less], DMG [rolled 7], Threat [rolled 16]
KCRound 4: INIT [rolled 7] SC [rolled 78-66 = 12 - Hit DEF 12 or less] DMG [rolled 2] AP 10 [rolled 27] TH [rolled 85]
Offhand: INIT [rolled 13] SC [rolled 77-9 = 68 - Hit DEF 68 or less (Crit DEF 20)] DMG [rolled 4] AP 10 [rolled 85] TH [rolled 23]
MartinAttack 1, Init [rolled 6], Strike Chance [rolled 83-82 = 1 - Hit DEF 1 or less], DMG [rolled 10], Threat [rolled 28]
MortyMORTY: Morty continues trying to line up a better shot to no avail. His best shot so far would have a 12% chance of hitting Tyra instead, and that's just unacceptably high unless something changes.
LaniLANI: Attack ghoul 1. Bonuses for Potion of Heroism and Bless included.

Attack 1 (Kick) - Init [rolled 14], SC [rolled 101-58 = 43 - Hit DEF 43 or less], Dmg [rolled 8], Threat [rolled 49]
Attack 2 (Longsword) - Init [rolled 8], SC [rolled 94-72 = 22 - Hit DEF 22 or less], Dmg [rolled 10], Threat [rolled 1]
Shaarilla
SylRound 4: Init[rolled 6], SC-79 [rolled 79-55 = 24 - Hit DEF 24 or less], Damage [rolled 2], Threat [rolled 71]
TyraTYRA: Assuming she's not paralyzed or drained, she'll continue to attack the lead undead defensively.

Morning Star +1 - Init: [rolled 9], Attack: [rolled 94-92 = 2 - Hit DEF 2 or less], Damage [rolled 10], Threat: [rolled 49]

Tyra misses zombie 11. The ghoul misses Tyra. The zombie hits once for 0 damage.

Lani hits ghoul 1 for 5 damage. The ghoul hits Lani once for 0 damage. Her Armor spell is gone.

Martin misses zombie 10. The zombie misses Martin.

Syl hits zombie 8 for 1 damage. The zombie misses Syl.

Barnas hits zombie 9 for 3 damage. The zombie misses Barnas.

KC gets a critical hit on zombie 7 for 8 damage. The zombie hits KC for 0 damage.

GM: I lot of whiff burgers this round on both sides. Go ahead and send your actions for rounds 5 & 6.

GM: Morty can still send actions for round 3 and 4.


Show details for Spells and Limited Use Items and AbilitiesSpells and Limited Use Items and Abilities
Hide details for Spells and Limited Use Items and Abilities

Name
Spell Memory
Spells Memorized
Barnas
1st - 4
2nd - 3
  1. CLW, CLW, Bless, Protection from Evil
  2. Healing Sanctuary, Accelerated Healing, Accelerated Healing
KC
5
  • GK - Infravision, Jump, Lasting Breath
  • SK - Shout, Strength
Lani
NA
  • Drow Spells - Clarivoyance, Dancing Lights, Darkness, Detect Lie, Dispel Magic, Faerie Fire, Suggestion
Martin
5
  • GK - Armor, Shield, Walking Unseen
  • SK - Passwall, Wizard Eye
Morty
7
  • GK: Sphere of Silence, Invisibility, Illusion, Glitterdust, Faerie Fire
  • SK - Phantasmal Force, Shadow Magic
Shaarilla
7
  • GK - Ice Creation, Mage Armor, Spell Store, Sphere of Fresh Air, Shocking Grasp
  • SK - Ice Construction, Wall of Ice
Syl
9
  • GK - Invisibility, Light, Shadowform, Strength of Darkness, Sunburst, Wall of Darkness, Witchsight
  • SK - Shadow Walking, Starfire
  • Drow Spells - Clarivoyance, Dancing Lights, Darkness, Detect Lie, Dispel Magic, Faerie Fire, Suggestion



Limited Use Abilities
WhoAbilityNotesUsesUsed
BarnasCure Light WoundsHealing Charm (self use only)11
MortyElectrical BlastMage Tech Pistol4