Spelljammer
        The Doomed Oasis
Current Turn?NoSubject:Armored Warriors - Round 19 & 20
Campaign:SpelljammerTurn Start Date:4/9/606
Adventure:The Doomed OasisTurn End Date:4/9/606
Adventure Number:4Characters:Barnas, KC , Martin Vane, Morty Crystaltouched, Pellanistra Xarann, Shaarilla, Syllivarrna Obanghall, Tyra Stellastrom
Turn Number:2.6Send To:bluemountain@championsoftheempire.com
Greyhawk Campaign?NoCombat Turn?Yes
Name
Lethal
NL
Current
END
PROT
LOW
DEF
ROF
Flash
Heal
Luck Pts
Fate Pts
Barnas
0
0
49/49
/0
2
0
25
0
/
1/day
2/2
1/1
KC
10
0
28/38
/0
3
0
31
2
/
1/day
1/1
/0
Martin Vane
23
0
27/50
/0
2
0
31
4
/
1/day
1/2
1/1
Morty Crystaltouched
7
0
34/41
/0
2
0
49
0
/
1/day
2/2
1/1
Pellanistra Xarann
12
0
38/50
/0
3
0
47
4
/
1/day
0/1
/0
Shaarilla
0
0
26/26
/0
2
0
24
0
/
1/day
1/1
/0
Syllivarrna Obanghall
0
0
52/52
/0
3
0
36
4
/
1/day
0/1
/0
Tyra Stellastrom
32
0
29/61
4/4
6
1
40
6
/
2/day
1/1
/0
Mage/Psioncist Name
Psionic Pts
Spell Pts
Spell Pool
Miscellaneous Information
/
/
/
Barnas
KCSpell Pool (7/7)
Martin VaneSpell Pool (7/7)
Morty CrystaltouchedAccelerated Healing (1/3), Spell Pool (8/8)
Pellanistra XarannAccelerated Healing (1/3)
ShaarillaArmor (PROT 4, 4 hits)
Syllivarrna Obanghall
Tyra Stellastrom
ROUND 19
BarnasBARNAS: Attack with +1 Quarterstaff. Includes +14 for outnumbering.

Attack 1, Init [rolled 2], Strike Chance [rolled 104-48 = 56 - Hit DEF 56 or less], DMG [rolled 4], Threat [rolled 85]
KC
MartinMartin: Continues attacking the ‘empty‘ armor …

Round1 – includes +14 bonus to hit

Attack 1, Init [rolled 9], Strike Chance [rolled 97-44 = 53 - Hit DEF 53 or less], DMG [rolled 14], Threat [rolled 100]
Morty
LaniLANI: Attack warrior 2. +4 outnumbering included.

Attack 1 (Fist) - Init [rolled 15], SC [rolled 100-51 = 49 - Hit DEF 49 or less], Dmg [rolled 5], Threat [rolled 100]
Attack 2 (Longsword) - Init [rolled 12], SC [rolled 2 - Automatic critical (Grievous DEF 53)], Dmg [rolled 4], Threat [rolled 75]
Shaarilla
SylSYL: Rinse and Repeat...and repeat...and repeat....

TECH: Outnumbering taken into effect

Init[rolled 5], SC-88 [rolled 88-34 = 54 - Hit DEF 54 or less], Damage [rolled 2], Threat [rolled 70]
TyraTYRA: Attack Warrior 2. Roll includes wound penalty and outnumbering bonus.

Attack with Morning Star - Init: [rolled 3], Attack: [rolled 88-83 = 5 - Hit DEF 5 or less], Damage [rolled 13], Threat: [rolled 1]

Tyra misses while Lani hits twice, once for 0 damage and once with a critical hit for 8 damage. Warrior 2 hits Lani for 0 damage. Warrior 2 is now Badly Wounded.

Barnas hits warrior 4 for 0 damage. Syl also hits for 0 damage. Martin hits and kills warrior 4, causing the ghostly spirit to depart the armor, which collapses to the ground in rusty pieces.


ROUND 20
BarnasBARNAS: Attack with +1 Quarterstaff. Includes +14 for outnumbering.

Attack 1, Init [rolled 9], Strike Chance [rolled 104-56 = 48 - Hit DEF 48 or less], DMG [rolled 10], Threat [rolled 71]
KC
MartinAttack 1, Init [rolled 7], Strike Chance [rolled 97-78 = 19 - Hit DEF 19 or less], DMG [rolled 15], Threat [rolled 82]
Morty
LaniLANI: Attack warrior 2. +4 outnumbering included.

Attack 1 (Kick) - Init [rolled 15], SC [rolled 99 - Automatic miss!], Dmg [rolled 5], Threat [rolled 23]
Attack 2 (Longsword) - Init [rolled 10], SC [rolled 83-30 = 53 - Hit DEF 53 or less], Dmg [rolled 8], Threat [rolled 55]
Shaarilla
SylInit[rolled 4], SC-88 [rolled 88-77 = 11 - Hit DEF 11 or less], Damage [rolled 4], Threat [rolled 68]
TyraTYRA: Attack Warrior 2. Roll includes wound penalty and outnumbering bonus.

Attack with Morning Star - Init: [rolled 6], Attack: [rolled 88-83 = 5 - Hit DEF 5 or less], Damage [rolled 8], Threat: [rolled 49]

Lani hits warrior 2 once for 3 damage while Tyra misses. Barnas and Syl step back and let Martin move over to assist them but he misses. Warrior 2 misses Tyra.

On round 21, Tyra hits for 9 damage while Lani hits once for 0 damage and misses with the longsword. Martin also misses. Warrior 2 misses Tyra.

On round 22, both Tyra and Martin hit for 9 damage each and destroy warrior 2. The armor collapses to the ground as the ghostly spirit departs.

GM: All of the warriors have been defeated. The group breathes a sigh of relief and begins resting. Tyra begins first aid on the wounded, which is almost everyone, starting with KC. Although she does not successfully heal anyone, everyone is bandaged. KC comes around after about 20 minutes (when he gets back his NL damage). He climbs shakily to his feet. He is at 15 HP and -10 to all actions.

GM: Barnas has a single CLW remaining. KC is the obvious recipient if you would like to cast it on him.

GM: Looking at the pieces of armor and weapons used by the warriors, there is nothing worth salvaging. Both the armor and weapons are in very poor and rusted condition.

BARNAS: Healing for KC Cure Light Wounds with Healing Charm [rolled 3 4 (+4)- Total: 11]

Show details for Spells and Limited Use Items and AbilitiesSpells and Limited Use Items and Abilities
Hide details for Spells and Limited Use Items and Abilities

Name
Spell Memory
Spells Memorized
Barnas
1st - 4
2nd - 3
  1. Cure Light Wounds (x2) (cast 1), Bless (cast), Protection from Evil
  2. Healing Sanctuary, Accelerated Healing (x2)
KC
5
  • GK - Infravision, Jump, Lasting Breath
  • SK - Shout, Strength
Lani
NA
  • Drow Spells - Clarivoyance, Dancing Lights, Darkness, Detect Lie, Dispel Magic, Faerie Fire (cast), Suggestion
Martin
5
  • GK - Armor, Shield, Walking Unseen
  • SK - Passwall, Wizard Eye
Morty
7
  • GK: Sphere of Silence, Invisibility, Illusion, Glitterdust, Faerie Fire
  • SK - Phantasmal Force, Shadow Magic
Shaarilla
7
  • GK - Mage Armor, Sphere of Fresh Air, Detect Fumes, Shocking Grasp
  • SK - Lightning Bolt, Ray of Cold, Wall of Ice
Syl
9
  • GK - Blending, Invisibility, Shadowform, Strength of Darkness, Sunburst, Witchsight
  • GKR - Summon Shadow Creatures
  • SK - Shadow Walking, Starfire
  • Drow Spells - Clarivoyance, Dancing Lights, Darkness, Detect Lie, Dispel Magic, Faerie Fire, Suggestion



Limited Use Abilities
WhoAbilityNotesUsesUsed
BarnasCure Light WoundsHealing Charm (self use only)1
MortyElectrical BlastMage Tech Pistol3