Spelljammer
        Citadel of Fire
Current Turn?NoSubject:Su-Monsters - Round 5
Campaign:SpelljammerTurn Start Date:4/25/606
Adventure:Citadel of FireTurn End Date:4/25/606
Adventure Number:6Characters:Barnas, KC , Martin Vane, Morty Crystaltouched, Pellanistra Xarann, Shaarilla, Syllivarrna Obanghall, Tyra Stellastrom
Turn Number:3.5Send To:bluemountain@championsoftheempire.com; mghaught@gmail.com
Greyhawk Campaign?NoCombat Turn?Yes
Name
Lethal
NL
Current
END
PROT
LOW
DEF
ROF
Flash
Heal
Luck Pts
Fate Pts
Barnas
6
0
45/51
/0
5
0
31
0
/0
1/day
2/2
1/1
KC
14
0
29/43
/0
3
0
36
2
/0
1/day
1/1
/0
Martin Vane
19
0
31/50
/0
7
1
40
8
/0
1/day
2/2
1/1
Morty Crystaltouched
27
0
19/46
/0
5
0
49
0
1/1
1/day
2/2
1/1
Pellanistra Xarann
24
0
31/55
8/8
4
0
60
10
/0
1/day
1/1
/0
Shaarilla
6
0
27/33
/0
4
0
24
0
1/1
1/day
2/2
1/1
Syllivarrna Obanghall
26
0
36/62
/0
5
1
45
8
/0
1/day
1/1
/0
Tyra Stellastrom
31
3
37/71
0/6
7
1
63
12
/0
2/day
1/1
/0
Mage/Psioncist Name
Psionic Pts
Spell Pts
Spell Pool
Miscellaneous Information
KC
/
0/7
9/9
Martin Vane
/
9/9
7/7
Morty Crystaltouched
/
6/9
9/9
Shaarilla
/
5/15
3/23
Syllivarrna Obanghall
/
9/9
10/10
Barnas
KC
Martin Vane
Morty Crystaltouched
Pellanistra Xarann+1 STR (60 minutes)
Shaarilla
Syllivarrna Obanghall
Tyra Stellastrom
Barnas
KC
Martin
Morty
LaniLANI: Continue to attack the remaining su-monster, relying on assistance from Syl as well as Morty manipulating his phantasm to absorb some of the monster's attacks.

Attack 1 (Fist) - Init [rolled 13], SC [rolled 97 - Automatic miss!], Dmg [rolled 8], Threat [rolled 5]
Attack 2 (Flame Tongue) - Init [rolled 9], SC [rolled 92-28 = 64 - Hit DEF 64 or less], Dmg [rolled 15], Threat [rolled 18]
ShaarillaSHAARILLA: Shaarilla will hover in the air while casting Frost Bolt at the last opponent. She stays far enough away that the monkey can’t jump on her (that would be bad).

TECH: Initiative [rolled 12], CC 58 [rolled 95 vs cast chance of 58 - Failed Cast Chance!], Damage [rolled 1 2 6 5 - Total: 14], Cast Time 6, 1 spell point.
SylSYL: She will continue to hack at the Su-Monster attacking her and Lani. Hopefully Lani will bring her more Luck or skill...

SYL: Init [rolled 11], SC [rolled 1 - Automatic (potential) grievous], Dam [rolled 3 2 (+2)- Total: 7], Threat [rolled 8]
Tyra
Syl, Shaarilla and Lani gang up on the final su-monster. Shaarilla starts casting on initiative 12 but then, on initiative 11, Syl hits the monsters and decapitates it. Both the body and the head fall to the floor below, narrowly avoiding Tyra and KC as they are preparing to light a torch.

GM: Confirmed grievous. I rolled a "00" for the grievous result. This may be a first.

With the battle over, Tyra and KC get their torch lit and look around the room as the rest of the group comes down the spiral staircase. Finn darts past others on the staircase to walk alongside Barnas.

Tyra and KC find that they are in a shadowy room that resists the light of the torch somewhat. They find a door on the south wall that might lead into the guard tower, and a door on the north wall leading deeper into the main tower. In the southeast corner is a wooden chair on which sits the skeletal figure of a large man. It is holding a black mace in its bony grip and is wearing chain mail. Scattered around the base of the chair are hundreds of coins and a few gems.

Show details for Spells and Limited Use Items and AbilitiesSpells and Limited Use Items and Abilities
Hide details for Spells and Limited Use Items and Abilities

Name
Spell Memory
Spells Memorized
Barnas
1st - 6
2nd - 5
  1. CLW, CLW, CLW, Bless, Protection from Evil, <single class>
  2. Augury, Augury, Find Traps, Silence 15' r, <single class>
KC
9
  • GK - Jump, Shout, Spider Climb
  • SK - Fumble, Hold Person, Stoneskin, Strength
Lani
NA
  • Drow Spells - Clarivoyance, Dancing Lights, Darkness, Detect Lie, Dispel Magic, Faerie Fire, Suggestion
Martin
9
  • GK - Levitation, Shield, Telekinesis, Walking Unseen
  • SK - Bolt of Energy, Levitation, Passwall, Wizard Eye
  • Spell Store: Bolt of Energy, Counterspell Sorcery
Morty
7
  • GK - Illusion, Spell Store, Sphere of Silence, Stinking Cloud, Undetectability
  • SK - Illusionary Wall, Mass Invisibility, Phantasmal Force, Shadow Magic
  • Spell Store - Shadow Magic, Phantasmal Force
Shaarilla
9
  • GK - Conjure Mist, Ice Creation, Mage Armor, Mist Vision, Spell Store, Shocking Grasp
  • SK - Frost Bolt, Lightning Bolt, Wall of Ice
  • Spell Wand (7 spell points) - Lightning Bolt, Lightning Bolt, Wall of Ice, Sphere of Fresh Air
Syl
9
  • GK - Invisibility, Light, Shadowform, Strength of Darkness, Sunburst, Wall of Darkness, Witchsight
  • SK - Shadow Walking, Starfire
  • Drow Spells - Clarivoyance, Dancing Lights, Darkness, Detect Lie, Dispel Magic, Faerie Fire, Suggestion
  • Spell Store - Sunburst



Limited Use Abilities
WhoAbilityNotesUsesUsed
BarnasCure Light WoundsHealing Charm (self use only)1
MortyElectrical BlastMage Tech Pistol4