Current Turn? | No | | Subject: | Armored Warriors - Round 13 & 14 |
Campaign: | Spelljammer | | Turn Start Date: | 4/9/606 |
Adventure: | The Doomed Oasis | | Turn End Date: | 4/9/606 |
Adventure Number: | 4 | | Characters: | Barnas, KC , Martin Vane, Morty Crystaltouched, Pellanistra Xarann, Shaarilla, Syllivarrna Obanghall, Tyra Stellastrom |
Turn Number: | 2.3 | | Send To: | bluemountain@championsoftheempire.com |
Greyhawk Campaign? | No | | Combat Turn? | Yes |
Name | Lethal | NL | Current | END | PROT | LOW | DEF | ROF | Flash | Heal | Luck Pts | Fate Pts | |
Barnas | 0 | 0 | 49/49 | /0 | 2 | 0 | 25 | 0 | / | 1/day | 2/2 | 1/1 | |
KC | 23 | 17 | -2/38 | /0 | 3 | 0 | 31 | 2 | / | 1/day | 1/1 | /0 | |
Martin Vane | 21 | 0 | 29/50 | /0 | 2 | 0 | 31 | 4 | / | 1/day | 1/2 | 1/1 | |
Morty Crystaltouched | 7 | 0 | 34/41 | /0 | 2 | 0 | 49 | 0 | / | 1/day | 2/2 | 1/1 | |
Pellanistra Xarann | 12 | 0 | 38/50 | /0 | 3 | 0 | 47 | 4 | / | 1/day | 0/1 | /0 | |
Shaarilla | 0 | 0 | 26/26 | /0 | 2 | 0 | 24 | 0 | / | 1/day | 1/1 | /0 | |
Syllivarrna Obanghall | 0 | 0 | 52/52 | /0 | 3 | 0 | 36 | 4 | / | 1/day | 0/1 | /0 | |
Tyra Stellastrom | 32 | 9 | 20/61 | 4/4 | 6 | 1 | 40 | 6 | / | 2/day | 1/1 | /0 | |
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Mage/Psioncist Name | Psionic Pts | Spell Pts | Spell Pool | Miscellaneous Information |
| / | / | / | |
Barnas | |
KC | Spell Pool (7/7) |
Martin Vane | Armor (PROT 4, 2 hits), Spell Pool (7/7) |
Morty Crystaltouched | Accelerated Healing (1/3), Spell Pool (8/8) |
Pellanistra Xarann | Accelerated Healing (1/3) |
Shaarilla | Armor (PROT 4, 4 hits) |
Syllivarrna Obanghall | |
Tyra Stellastrom | |
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GM: Ahh, I didn't look under the special combat maneuvers so yes, he can dodge. I will make a d8 roll for direction and a d4 roll for movement each round that he dodges.
D8 roll: 1 = N, 2 = NE, 3 = E, etc.
Round 11 - [rolled 8], [rolled 2]
Round 12 - [rolled 8], [rolled 3]
GM: If the movement takes you into a wall, then I will reduce the Dodge bonus.
MORTY (GM): I can accept being forced in random directions, or even in the direction an enemy chooses somewhat if they are intelligently forcing me in a given direction, but these warriors don't seem to be that tactical, savvy, or even intelligent. I should be able to mitigate some of the randomness with my own intentions, shouldn't I? I suppose this makes it too complicated :( Can I at least use my 5' free move to make limited progress in the direction I intend, even if it ends up being mostly negated by the random movement of the dodging?
GM: That is a bit more complicated than I want. What I will do is simply give you the option of not dodging if the direction is into another character or the wall. If you are unable to dodge in a given round, then you can, of course, take your 5 foot free move.
GM: I plan to resolve rounds 13 and 14 Thursday morning. My assumptions for those who have not yet sent in turns are as follows:
Barnas - Attack Warrior 3
Morty - Dodge Warrior 4
Shaarilla - Hold action waiting for a shot
Tyra - Attack Warrior 2
ROUND 13
Barnas | BARNAS: Attack with +1 Quarterstaff. Includes +14 for outnumbering.
Attack 1, Init [rolled 10], Strike Chance [rolled 104-9 = 95 - Hit DEF 95 or less (Crit DEF 47)], DMG [rolled 4], Threat [rolled 59] |
KC | KC: I will just lay here on the floor and take a break from all the excitement going on around me. |
Martin | Martin: Continues attacking the armor shell – does not include any “to hit” bonuses
Attack 1, Init [rolled 2], Strike Chance [rolled 83-30 = 53 - Hit DEF 53 or less], DMG [rolled 11], Threat [rolled 76] |
Morty | |
Lani | LANI: Skip first attack to attempt to Find Weakness on Warrior 2. +4 outnumbering included.
Attack 1 Find Weakness [rolled 31 (Failure)].
Attack 2 (longsword) - Init [rolled 9], SC [rolled 83-82 = 1 - Hit DEF 1 or less], Dmg [rolled 3], Threat [rolled 3] |
Shaarilla | |
Syl | SYL: Finally some (ok - very minor) damage done!!!
TECH: Outnumbering taken into effect
Init[rolled 3], SC-88 [rolled 88-17 = 71 - Hit DEF 71 or less], Damage [rolled 8], Threat [rolled 52] |
Tyra | TYRA: Tyra continued to attack Warrior 2. Attacks include wound penalties and outnumbering bonus.
Attack with Morning Star - Init: [rolled 4], Attack: [rolled 88-53 = 35 - Hit DEF 35 or less], Damage [rolled 14], Threat: [rolled 14] |
Lani fails to find a weakness on warrior 2 and misses with her longsword. Tyra hits for 9 damage. Warrior 2 misses Tyra.
Barnas kills warrior 3 on initiative 10 with a critical hit. As before, a ghostly image of a warrior flees the armor, causing it to collapse into a rusted pile of metal.
Martin and Syl move over to attack warrior 4. Martin hits for 6 damage and Syl hits for 3 damage. The warrior continues to target Morty, who is no longer able to effectively dodge, but misses anyway.
GM: Warrior 4 is now bloodied.
ROUND 14
Barnas | BARNAS: Attack with +1 Quarterstaff. Includes +14 for outnumbering.
Attack 1, Init [rolled 8], Strike Chance [rolled 104-85 = 19 - Hit DEF 19 or less], DMG [rolled 3], Threat [rolled 34] |
KC | |
Martin | Attack 1, Init [rolled 5], Strike Chance [rolled 83-12 = 71 - Hit DEF 71 or less (Crit DEF 6)], DMG [rolled 14], Threat [rolled 36] |
Morty | |
Lani | LANI: Attack warrior 2. +4 outnumbering included.
Attack 1 (Kick) - Init [rolled 8], SC [rolled 90-91 = -1 - Missed!], Dmg [rolled 5], Threat [rolled 11]
Attack 2 (Longsword) - Init [rolled 8], SC [rolled 83-21 = 62 - Hit DEF 62 or less], Dmg [rolled 4], Threat [rolled 79] |
Shaarilla | |
Syl | Init[rolled 11], SC-88 [rolled 88-67 = 21 - Hit DEF 21 or less], Damage [rolled 6], Threat [rolled 51] |
Tyra | Attack with Morning Star - Init: [rolled 5], Attack: [rolled 88-58 = 30 - Hit DEF 30 or less], Damage [rolled 6], Threat: [rolled 20] |
Lani misses with her kick and hits with her longsword for no damage. Tyra hits for 1 point of damage. Warrior 2 misses Tyra.
Barnas spends much of the round circling to get behind warrior 4 and attacks but misses. Martin hits for 9 damage. Syl misses. With Morty not attacking, warrior 4 switches to attack Syl and hits for no damage.
GM: Go ahead and send attacks for rounds 15 & 16. Syl, Barnas and Martin each gain a +14 outnumbering bonus. Tyra and Lani gain a +4 outnumbering bonus. Morty is free to back away as warrior 4 is no longer focused on him. |
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