Spelljammer
        Quest for the Amber Key
Current Turn?NoSubject:Below Decks - Round 17 & 18
Campaign:SpelljammerTurn Start Date:4/15/606
Adventure:Quest for the Amber KeyTurn End Date:4/15/606
Adventure Number:5Characters:Barnas, KC , Martin Vane, Morty Crystaltouched, Pellanistra Xarann, Shaarilla, Syllivarrna Obanghall, Tyra Stellastrom
Turn Number:3.2Send To:bluemountain@championsoftheempire.com
Greyhawk Campaign?NoCombat Turn?Yes
Name
Lethal
NL
Current
END
PROT
LOW
DEF
ROF
Flash
Heal
Luck Pts
Fate Pts
Barnas
19
0
30/49
/0
2
0
28
0
/0
1/day
2/2
1/1
KC
13
0
30/43
/0
3
0
36
2
/0
1/day
1/1
/0
Martin Vane
42
0
8/50
/0
4
1
39
6
/0
1/day
2/2
1/1
Morty Crystaltouched
6
0
35/41
/0
5
0
49
0
/0
1/day
2/2
1/1
Pellanistra Xarann
28
0
22/50
/0
4
0
49
4
/0
1/day
1/1
/0
Shaarilla
7
0
21/28
/0
4
0
24
0
1/1
1/day
1/1
/0
Syllivarrna Obanghall
37
0
15/52
/0
5
1
39
4
/0
1/day
1/1
/0
Tyra Stellastrom
47
1
18/66
0/4
6
1
43
8
/0
2/day
0/1
/0
Mage/Psioncist Name
Psionic Pts
Spell Pts
Spell Pool
Miscellaneous Information
KC
/
0/5
7/7
Martin Vane
/
2/7
7/7
Morty Crystaltouched
/
1/9
8/8
Shaarilla
/
4/12
8/9
Syllivarrna Obanghall
/
4/9
8/8
Barnas
KC
Martin Vane
Morty Crystaltouched
Pellanistra Xarann
ShaarillaArmor Spell (3/5 hits)
Syllivarrna Obanghall
Tyra Stellastrom



ROUND 17
BarnasBARNAS: The young cleric continues to try to help the hostage while keeping an eye on his friends

BARNAS: OOC if anyone steps out or goes down Barnas will step up and take their place

Attack 1, Init [rolled 5], Strike Chance [rolled 94-46 = 48 - Hit DEF 48 or less]], DMG [rolled 3], Threat [rolled 5]
KCKC: After the scro chef has fallen from Lani and KC`s assault; when Lani pivots and heads directly towards the scro capitan, he heads around the wall to come up behind the scro capitan...... hopefully quietly, but with all the clutter strewn about...maybe not..... then that may be countered some by the 3 on 1 odds against him and all the noise from the melee he is involved in. So I will try and leave it in the hands of Aarth.... Move quickly but silently as possible to get around the wall and in position by round 17 or 18 rolled a [rolled 54 (Failure)] (no modifiers) for my move silently roll.

KC: then when he gets there he will attack the captain from behind if possible.

Round 17 or 18 attack (no modifiers added)

Attack 1: init [rolled 13] SC [rolled 83-57 = 26 - Hit DEF 26 or less] DMG [rolled 4] ap 10 [rolled 11] TH [rolled 77]
Offhand: init [rolled 5] SC [rolled 77-78 = -1 - Missed!] DMG [rolled 4] ap 10 [rolled 48] TH [rolled 23]

Possible ambush if so than damage is +1 and a miniscule chance for a crit or greivous.
MartinMartin will go on the defensive (full, but not desperate defense) and back out of combat so Barnas can take his place.
Morty
LaniLANI: Attack the captain. +10 for outnumbering included.

Attack 1 (Fist) - Init [rolled 15], SC [rolled 112-30 = 82 - Hit DEF 82 or less], Dmg [rolled 2], Threat [rolled 26]
Attack 2 (Mace) - Init [rolled 6], SC [rolled 107-74 = 33 - Hit DEF 33 or less], Dmg [rolled 4], Threat [rolled 79]
Shaarilla
SylSYL: have we heard from the group going in? Enough that she could/would go forward to cast spells??
TyraTYRA (OOC): Agreed, given how close we are to being dropped, we'll need all the help we can get. I was also wondering if anyone has a Faerie Fire left as that would give us a bonus to hit for a bit too.

TYRA: She continues to attack the captain hopefully to get a solid hit in. The outnumbering bonus negates the wound penalty.

Morning Star - Init: [rolled 5], Attack: [rolled 100-47 = 53 - Hit DEF 53 or less], Damage [rolled 8], Threat: [rolled 100]

The Star Sprite is standing off from the Blood Scourge by a couple dozen yards. Syl and Shaarilla saw the group descend into the hold and has not heard or seen them since. They can only hope that everything is going well.

The scro captain attacks Tyra and then Martin as he is backing out of combat. Both attacks miss. Lani hits once for 0 damage. Barnas steps in and also hits for 0 damage as his attack bounces harmlessly off the scro captain's ring mail. Tyra hits for 2 damage.

KC moves around the forward side of the hold but is unable to get into the battle. The captain has stepped back to put the hull at his back and prevent better than three on one odds.

ROUND 18
BarnasAttack 1, Init [rolled 6], Strike Chance [rolled 94-65 = 29 - Hit DEF 29 or less]], DMG [rolled 4], Threat [rolled 64]
KC
Martin
Morty
LaniLANI: Attack the captain. +10 for outnumbering included.

Attack 1 (Kick) - Init [rolled 13], SC [rolled 102-90 = 12 - Hit DEF 12 or less], Dmg [rolled 7], Threat [rolled 74]
Attack 2 (Mace) - Init [rolled 11], SC [rolled 107-27 = 80 - Hit DEF 80 or less], Dmg [rolled 9], Threat [rolled 21]
Shaarilla
Syl
TyraTYRA: She continues to attack the captain hopefully to get a solid hit in. The outnumbering bonus negates the wound penalty.

Morning Star - Init: [rolled 11], Attack: [rolled 100-78 = 22 - Hit DEF 22 or less], Damage [rolled 15], Threat: [rolled 98]

The scro captain shifts to attack Tyra and Lani. He misses Tyra but hits Lani for 8 damage. Barnas and Tyra both miss but Lani hits for 3 damage. The scro captain is now bloodied.

GM: Go ahead and send your actions for rounds 19 and 20.

Show details for Spells and Limited Use Items and AbilitiesSpells and Limited Use Items and Abilities
Hide details for Spells and Limited Use Items and Abilities

Name
Spell Memory
Spells Memorized
Barnas
1st - 4
2nd - 3
  1. CLW, CLW, Bless, Protection from Evil
  2. Augury, Augury, Silence 15' r
KC
5
  • GK - Infravision, Jump, Lasting Breath
  • SK - Shout, Strength
Lani
NA
  • Drow Spells - Clarivoyance, Dancing Lights, Darkness, Detect Lie, Dispel Magic, Faerie Fire, Suggestion
Martin
5
  • GK - Shield, Walking Unseen
  • SK - Bolt of Energy, Passwall, Wizard Eye
Morty
7
  • GK - Eyes of the Eagle, Illusory Fog, Invisibility, Spell Store, Sphere of Silence
  • SK - Phantasmal Force, Shadow Magic
Shaarilla
7
  • GK - Conjure Mist, Ice Creation, Mage Armor, Spell Store, Shocking Grasp
  • SK - Frost Bolt, Lightning Bolt
Syl
9
  • GK - Invisibility, Light, Shadowform, Strength of Darkness, Sunburst, Wall of Darkness, Witchsight
  • SK - Shadow Walking, Starfire
  • Drow Spells - Clarivoyance, Dancing Lights, Darkness, Detect Lie, Dispel Magic, Faerie Fire, Suggestion



Limited Use Abilities
WhoAbilityNotesUsesUsed
BarnasCure Light WoundsHealing Charm (self use only)1
MortyElectrical BlastMage Tech Pistol42