Blue Mountain
Dispel Good
Realm:Summoning
Name:Dispel Good
Spell Level:5
Rarity:Common
Range:Touch
Duration:1 round/rank
Area of Effect:1 creature
Components:V,S,M
Casting Time:8
Saving Throw:Magic/negates
The priest using this spell causes a summoned creature of good nature, a good creature from another plane, or a creature summoned by a good caster, to return to its own plane or place when the caster successfully strikes it in melee combat. Examples of such creatures are aerial servants, kirin, elementals, and invisible stalkers. A good enchantment (such as a charm spell cast by a good creature) that is subject to a normal dispel magic spell can be automatically dispelled by the dispel good spell. This spell lasts for a maximum of one round per rank of the caster, or until expended. While the spell is in effect, all creatures that could be affected by it fight with a -35 penalty to their Strike Chance when engaging the spellcaster.

The material components for this spell are the priest's religious object and unholy water.