Spelljammer
        Flare!
Campaign Info\Spells\Cleric Spells by Level

NameRealmRangeDurationArea of EffectComponentsCasting TimeSaving Throw
Hide details for 1st Level Spells1st Level Spells
Animal FriendshipAnimal10 yardsPermanent1 animalV, S, M1 hourMagic - Negates
Anti-Vermin BarrierAnimal
Protection
30 yards1 hour/rank10 ft. cube/rankV,S,M1None
Aura of PowerPaladin01 minute per rankSpecialV,S2None
Battle BlessingProtectionTouch3 rounds per rank1 creatureV,S,M4None
BlessAll60 yards6 rounds50 ft cubeV,S,M1 roundNone
BrachiatingRangerTouch15 minutes per cast level1 targetV,S,M1 roundNone
Call Upon FaithAll01 die rollCasterV,S,M1None
CamouflageRangerTouch10 minutes per cast level1 targetV,S,M1 roundNone
Cause Light WoundsNecromanticTouchPermanentCreature touchedV5None
CombineAllTouchSpecialCircle of PriestsV,S1 roundNone
CommandCharm30 yards1 round1 creatureV1None
Create WaterCreation
Elemental
30 yardsPermanent4 gallons per rankV,S,M1 roundNone
Cure Light WoundsHealingTouchPermanentCreature touchedV,S5None
Detect EvilAll010 (+5/rank) minutes10 ft x 120 yardsV,S,M1 roundNone
Detect MagicDivination010 minutes10 ft x 30 yardsV,S,M1 roundNone
Detect PoisonDivination010 (+rank) minutesSpecialV,S,M4None
Detect Snares and PitsDivination04 minutes/rank10 ft x 40 ftV,S,M4None
Endure Cold/Endure HeatWeatherTouch90 minutes/rankCreature touchedV,S,M1 roundNone
EntanglePlant80 yards10 rounds40 ft cubeV,S,M4Half
Faerie FireWeather80 yards4 rounds/rank12 linear ft/rankV,M4None
Find Drinking WaterRanger02 minutes per cast level200 yard radius per cast levelV,S,M1 roundNone
InspirePaladinTouchSpecial1 targetV,S,M4None
Invisibility to AnimalsAnimalTouch10 (+rank) rounds1 creature/rankS,M4None
Invisibility to UndeadNecromantic
Protection
Touch30 minutes/rank1 creatureV,S,M4Special
Know AgeDivination0InstantaneousOne targetV,S,M1Magic - Negates
Know DirectionDivination0InstantaneousSpecialV,S,M1None
Know TimeDivination0InstantaneousCasterV,S1None
Locate AnimalsAnimal100 (+20/rank) yards1 round/rankSpecialV,S,M1 roundNone
Locate Animals or PlantsDivination100 (+20/rank) yards1 round/rankSpecialV,S,M1 roundNone
Locate PlantsPlant100 (+20/rank) yards1 round/rankSpecialV,S,M1 roundNone
Magical StoneCombatTouchSpecial2 (+rank) stonesV,S,M4None
Pass Without TracePlantTouch10 minutes/rank1 creatureV,S,M1 roundNone
Path LoreRangerTouchImmediate1 pathV,S,M1 roundNone
Prisoner's SleepPaladin15 feet3 rounds per levelSpecialV1Special
Protection From EvilProtectionTouch3 rounds/rank1 creatureV,S,M4None
Purify Food and DrinkAll
Ranger
30 yardsPermanent1 cu.ft./rankV,S1 roundNone
Remove FearCharm
Protection
10 yardsSpecial1 creature/4 ranksV,S1Special
Sacred GuardianProtectionTouch1 day/rank1 creatureV,S,M1None
SanctuaryProtectionTouch2 (+ rank) rounds1 creatureV,S,M4None
Sand RunningRangerTouch30 minutes per cast level1 targetV,S,M1 roundNone
ShillelaghPlantTouch4 (+ rank) rounds1 oak clubV,S,M2None
StealthRangerTouch10 minutes per cast level1 targetV,S,M1 roundNone
TorchlightSun120 yards1 hour/rank20 ft r. globeV,S4Special
TrackingRanger010 minutes per levelSelfV,S,M1 roundNone
Ward Against DiseaseHealing
Protection
Touch1 hour per rank1 targetV,S,M5None
Weighty ChestProtectionTouch1 day/rank5 ft. cubeV,S,M1None
Show details for 2nd Level Spells2nd Level Spells
Show details for 3rd Level Spells3rd Level Spells
Show details for 4th Level Spells4th Level Spells
Show details for 5th Level Spells5th Level Spells
Show details for 6th Level Spells6th Level Spells
Show details for 7th Level Spells7th Level Spells