Spelljammer
        Flare!
Campaign Info\Spells\Cleric Spells by Realm

LevelNameRangeDurationArea of EffectComponentsCasting TimeSaving Throw
Show details for AllAll
Show details for AnimalAnimal
Show details for AstralAstral
Show details for CharmCharm
Show details for CombatCombat
Show details for CreationCreation
Show details for DivinationDivination
Show details for ElementalElemental
Hide details for HealingHealing
1Cure Light WoundsTouchPermanentCreature touchedV,S5None
1Ward Against DiseaseTouch1 hour per rank1 targetV,S,M5None
2Accelerate HealingTouch3 daysCreature touchedV,S10 minutesNone
2Healing Sanctuary01 hourSpecialV,S,M10 minutesNone
2Slow PoisonTouch1 hour/rank1 creatureV,S,M1None
2Wound ClosureTouch5 rounds/rankCreature touchedV,S,M3None
3Cure Blindness or DeafnessTouchPermanent1 creatureV,S8Special
3Cure DiseaseTouchPermanent1 creatureV,S1 roundNone
3Cure Light Wounds at Range5 feet/rankPermanent1 creatureV,S5None
3Repair InjuryTouchPermanent1 creatureV,S,M1 hourNone
3Restore ConsciousnessTouchImmediate1 creatureV,S2None
4Cure Serious WoundsTouchPermanent1 creatureV,S7None
4Mass Healing5 feet/rankPermanentSpecialV,S,M8None
4Neutralize PoisonTouchPermanentSpecialV,S7None
4Positive Energy ChannelTouchInstantaneousCreature touchedV,S7None
4Protection From DiseaseTouch1 hour per rankSpecialV,S,M1 minuteNone
5Cure Critical WoundsTouchPermanent1 creatureV,S8None
5Raise DeadTouchPermanent1 personV,S,M10Special
6HealTouchPermanent1 creatureV,S1 roundNone
Show details for NecromanticNecromantic
Show details for PaladinPaladin
Show details for PlantPlant
Show details for ProtectionProtection
Show details for RangerRanger
Show details for Soul ForgerSoul Forger
Show details for SummoningSummoning
Show details for SunSun
Show details for WeatherWeather