| Name | Multiple | Description | |
| A |
| |
| |
| B |
| |
| |
| D |
| |
| |
| F |
| |
| |
| H |
| |
| |
| J |
| |
| |
| Language |
| |
| |
| Mage |
| |
| |
| N |
| |
| |
| P |
| |
| |
| R |
| |
| |
| T |
| |
| |
| Ultravision | 300 | Ultravision out to 30 feet, plus 5 feet per level. | |
| Unarmed Combat | 500 | The character is skilled in unarmed combat. Characters with natural weapons (claws, hooves, etc.) gain a +2 damage bonus. Rank
Strike Chance
IM
Damage
Att/ Rnd
1
(DEX x 3) +
(Rank x 5)
+1
1d4
2
2 +1
1d4
2
3 +1
1d6
2
4 +2
1d6
2
5 +2
1d8
2
6
(DEX x 3) +
(Rank x 5) + 10
+2
1d8
2
7 +3
1d10
2
8 +3
1d10
2
9 +3
2d6
2
10 +4
2d6
3
11 +4
2d6
3
12 +4
2d6+1
3
13 +4
2d6+1
3
14 +5
2d6+1
3
15 +5
2d6+1
3
16 +5
2d8
4
17 +6
2d8
4
18 +6
2d8
4
19 +7
2d8
4
20 +7
2d8
4 Someone skilled with Unarmed Combat also gains | |
| Undead Lore | 150 | With a successful skill roll, the character can identify a particular type of undead and know their strengths and weaknesses as will as attack forms. The skill may also give the character knowledge of particular undead creatures (e.g., a specific, powerful vampire that inhabited a particular location). | |
| Underworld Lore | 200 | This is really a continent level area lore and should only be bought with the permission of the GM. The character has knowledge of the races and cultures that inhabit the underworld of Eilan. This also includes some knowlege of primary routes and a general knowledge of faunua and flora of the underworld. | |
| W |
| |
| |