Race: | Halfling |
Description: | Hit points skill has a 1.25 skill modifier, making it more expensive. Classes that normally require hit points skill as a required skill for level will not have this requirement. Instead, the halfling is only required to buy 1 rank of hit points skill every second level. For example, for a halfling fighter to advance to level 4 as a fighter, they must have rank 2 in hit points skill.
Because of the higher cost of this important combat skill, halflings may choose up to 400 multiple of non-combat skills to purchase for a .75 multiple. |
Stat Modifiers |
Stat | Modifier | Maximum |
STR | -2 | 20 |
DEX | 1 | 25 |
CON | 0 | 25 |
INT | 0 | 25 |
KNOW | 0 | 25 |
WP | 0 | 25 |
MA | 0 | 25 |
LUCK | 2 | 26 |
CHA | 0 | 25 |
PER | 0 | 25 |
TMR | -10 | |
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Spell Cast Modifier |
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Available Skills | Any skill listed here should be made available even if it is in the Forbidden List for the profession.
Infravision |
Forbidden Skills | Any skill listed here should be forbidden even it is not forbidden in the Profession document.
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Skill EXP Multiples | Skills listed below use the lower of the multiple indicated below or that indicated by their profession.
Skills | Modifier |
| 2.0 |
| 1.5 |
Hit Points | 1.25 |
Poison Resistance
Weapon Sling | 1.0 |
Storytelling | .9 |
Direction Sense
Hide in Shadows
Move Silently | .75 |
| .5 |
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