Spelljammer
Clockwork Raven
Magic Item Category:Clockwork
Class Restrictions:
(Who can use this item?)
Wizard
Magic Item Name:Clockwork Raven
Power Level:4
Who Has This Item:No one
Attunement:6 hours
The clockwork raven acts as a kind of familiar that a mage can use as a scout. A mage can use the raven even if he or she already has a familiar.

By infusing 2 spell points into the raven, the metal bird is given magical life for 1 hour. If can scout up to 1 mile away and send the mage mental images of what it sees. It can only see in the normal spectrum (no infravison or ultravision). The GM may allow the mage to make PER rolls to notice anything in the images that the bird send back.

The mage has a choice of concentrating fully to see through the eyes of the bird, making him unaware of anything around his physical self. Or he can simply review images sent by the raven from time to time.

If the raven is destroyed, but some pieces of the bird can be recovered, the mage can infuse 5 spell points into it and it will reassemble/regenerate over the course of the next 8 hours.
GM Notes (not visible on web):
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