Blue Mountain
Healing Charm
Magic Item Category:Jewelry
Class Restrictions:
(Who can use this item?)
All
Magic Item Name:Healing Charm
Power Level:2
Who Has This Item:Isell
Attunement:48 hours
This magical charm, which is usually worn on a necklace or thong around the neck, grants varying levels of abilities depending on who is wearing it.

Anyone wearing the charm who is attuned to it, may call out "Heal Me" once per day and be healed as if a Cure Light Wounds spell had been cast on him. This may be done at any time as long as the wearer is conscious and able to speak.

If the wearer is a cleric who can cast healing spells, then all "cure" spells cast by him, including the once per day effect of the charm, have an improved ability to heal. The eight sided dice of the cure spell is replaced by a d6+2. Thus, if the cure spell normally heals 2d8, it would instead heal 2d6+4. If the cleric has a Staff of Healing, then this charm will also enhance the curing ability of the staff.

If the wearer is a paladin with the Lay On Hands healing ability, then he gains one additional point of healing per rank. Thus, if Lay On Hands normally gave him 4 points of healing per rank, this charm would increase that to 5 points per rank.

The charm requires 48 hours for attunement. Clerics who are able to cast Cure spells, and paladins with Lay On Hands ability gain a +10 to their chance of attunement. Clerics who have the Healing realm as a major realm gain a +20 to their chance for attunement.
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