Spelljammer
Armband of Healing
Magic Item Category:Jewelry
Class Restrictions:
(Who can use this item?)
All
Magic Item Name:Armband of Healing
Power Level:4
Who Has This Item:Tebrak
Attunement:96 hours


This armband looks as if two snakes are entwined around the wearers arm. When worn, the first three healing spells cast by the person on a given day will result in maximum effect. It will only work on the first three spells cast and the armband cannot be removed and replaced in an attempt to bypass which healing spells the wearer wishes to have at full strength.

Example: A cleric casts a 3 CLW in the morning and one CSW in the evening. If the wearer removed the armband in the morning for the first three castings, they would work normally (i.e. a normal CLW). If the wearer then put the armband on and the priest cast a CSW, it would also work normally because 3 healing spells had already been cast by the wearer that day.
GM Notes (not visible on web):
File Attachments: