Spelljammer
Storm Arrow
Magic Item Category:Arrows
Class Restrictions:
(Who can use this item?)
All
Magic Item Name:Storm Arrow
Power Level:3
Who Has This Item:No one
Attunement:None
A Storm Arrow is not intended to be fired at a living target but is instead designed to be shot into low hanging clouds, causing a thunderstorm that will last for 6d6 minutes. The storm will begin manifesting the following round and get progressively worse over the next few rounds until it is a full fledged thunderstorm.

If fired into the air when there are not low hanging clouds, consult the table below to determine if a storm is conjured.
  • Cloudy day (but not low hanging clouds) - Chance of conjuring a storm is equal to 50% + (bow rank x 5).
  • Partially cloudy day (66%+ cloud cover) - Chance of conjuring a storm is equal to 40% + (bow rank x 4).
  • Partially cloudy day (33-65% cloud cover) - Chance of conjuring a storm is equal to 30% + (bow rank x 3).
  • Partially cloudy day (Less than 33% cloud cover) - Chance of conjuring a storm is equal to 20% + (bow rank x 2).
  • Clear day - Chance of conjuring a storm is equal to 10% + bow rank.

Storm arrows can be found individually or in bundles of 1d4, at the GM's discretion.

If a Storm Arrow is fired at a target, it is treated as a +1 arrow (+5 SC, +1 Dmg).
GM Notes (not visible on web):
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