Spelljammer
Water Walk
Realm:Elemental, Ranger
Name:Water Walk
Spell Level:3
Rarity:Common
Range:Touch
Duration:10 (+10/rank) minutes
Area of Effect:Special
Components:V,S,M
Casting Time:8
Saving Throw:None
Elemental - Water

By means of this spell, the caster is able to empower one or more creatures to tread upon any liquid as if it were firm ground; this includes mud, quicksand, oil, running water, and snow. The recipient's feet do not touch the surface of the liquid, but oval depressions of his appropriate foot size and 2 inches deep are left in the mud or snow. TMR remains normal. If cast under water, the recipient is borne toward the surface.

For every rank of the caster above the minimum required to cast the spell (rank 5), he can affect another creature.

The material components for this spell are a piece of cork and the priest's holy symbol.