Blue Mountain
Create Water
Realm:Creation, Elemental
Name:Create Water
Spell Level:1
Rarity:Common
Range:30 yards
Duration:Permanent
Area of Effect:4 gallons per rank
Components:V,S,M
Casting Time:1 round
Saving Throw:None
Elemental - Water

When the priest casts a create water spell, up to four gallons of water are generated per rank of the caster (for example, a rank 2 priest creates up to 8 gallons of water, a rank 3 priest up to 12 gallons, etc.). The water is clean and drinkable (it is just like rain water). The created water can be dispelled within a round of its creation; otherwise, its magic fades, leaving normal water that can be used, spilled, evaporated, etc. The reverse of the spell, destroy water, obliterates without trace (no vapor, mist, fog, or steam) a like quantity of water. Water can be created or destroyed in an area as small as will actually contain the liquid, or in an area as large as 27 cubic feet (1 cubic yard).

Note that water can neither be created nor destroyed within a creature. For reference purposes, water weighs about 8 ½ pounds per gallon, and a cubic foot of water weighs approximately 64 pounds.

The create water spell requires at least a drop of water; the destroy water spell, at least a pinch of dust.