Blue Mountain
Cure Critical Wounds
Realm:Healing
Name:Cure Critical Wounds
Spell Level:5
Rarity:Common
Range:Touch
Duration:Permanent
Area of Effect:1 creature
Components:V,S
Casting Time:8
Saving Throw:None
The cure critical wounds spell is a very potent version of the cure light wounds spell. The priest lays his hand upon a creature and heals 4d8+4 points of damage from wounds or other damage. The spell does not affect creatures without corporeal bodies, those of extraplanar origin, or those not living.