Blue Mountain
Harm
Realm:Necromantic
Name:Harm
Spell Level:6
Rarity:Uncommon
Range:Touch
Duration:Permanent
Area of Effect:1 creature
Components:V
Casting Time:1 round
Saving Throw:None
This spell infects the victim with a disease and causes loss of all but 1d4 hit points, if a successful touch is inflicted. For creatures that are not affected by a harm spell, see the cure light wounds spell.

This spell can be cast while in melee combat using Unarmed Combat rules. If the cleric fails to touch the target, the spell is not cast.