Spelljammer
Magical Stone
Realm:Combat
Name:Magical Stone
Spell Level:1
Rarity:Uncommon
Range:Touch
Duration:Special
Area of Effect:2 (+rank) stones
Components:V,S,M
Casting Time:4
Saving Throw:None
By using this spell, the priest can temporarily enchant up to 2 (+1 per rank) small stones, no larger than sling bullets. The magical stones can then be hurled or slung at an opponent. If hurled, they can be thrown up to 30 yards. The character using them must roll normally to hit, although the magic of the stones enables any character to be proficient with them as if they had a rank equal to the caster's rank with Cast Clerical Spells. The stones are a base 45% chance to hit (+4%/rank + DEX) and cause 1d6+1 damage (2d6+2 points against undead). The magic in each stone lasts only for half an hour, or until used. The stones can cause damage to creatures that are normally only hit by +1 magical weapons.

If this spell is cast by a Battle Cleric, the stones gain an additional +1 to damage.

The material components are the priest's holy symbol and three small pebbles, unworked by tools or magic of any type.