Blue Mountain
Imbue With Spell Ability
Realm:Charm
Name:Imbue With Spell Ability
Spell Level:4
Rarity:Common
Range:Touch
Duration:Until used
Area of Effect:Person touched
Components:V,S,M
Casting Time:10 minutes
Saving Throw:None
By the use of this spell, the priest can transfer a limited number and selection of his currently memorized spells, and the ability to cast them, to another person. Only non-spellcasters can receive this bestowal; the imbue with spell ability enchantment does not function for those belonging to spellcasting classes or for unintelligent monsters. In addition, the person thus imbued must have a Willpower score of 15 or higher. Only priest spells of an informational or defensive nature or a cure light wounds spell can be transferred. Transferring any other spell type negates the entire attempt, including any allowable spells that were chosen. Higher Willpower persons can receive more than one spell at the priest's option:

WP of Recipient Spells Imbued
15 One 1st-level spell
19 Two 1st-level spells
23 Two 1st- and one 2nd-level spells

The transferred spell's variable characteristics (range, duration, area of effect, etc.) function according to the rank of the priest originally imbuing the spell.

A priest who casts imbue with spell ability upon another character loses the number of 1st- and 2nd-level spells he has imbued until the recipient uses the transferred spells or is slain. For example, a rank 7 priest with five 1st- and four 2nd-level spells imbues a WP 23 fighter with a cure light wounds spell and a slow poison spell. The cleric now can have only four 1st-level spells memorized until the cure is cast and only three 2nd-level spells until the slow poison is cast, or until the fighter is killed. In the meantime, the priest remains responsible to his ethos for the use to which the spell is put.

The material components for this spell are the priest's holy symbol, plus some minor item from the recipient that is symbolic of his profession (a lockpick for a thief, etc.). This item, and any material component for the imbued spell, is consumed when the imbue with spell ability spell is cast.