College: | Earth Magics |
Spell Type: | Arcane Spell |
Special Classification: | None |
Spell Rank Limit: | 10 |
Name: | Glassteel |
Multiple: | 480 |
Range: | Touch |
Duration: | Permanent |
Base Chance: | 60 |
Components: | Verbal, Somatic |
Saving Throw: | None |
Prerequisites: | Spell Memory 16, Spell Energy 16, Gem Creation 22, Granite Window 20 |
The Glassteel spell turns normal, nonmagical crystal or glass into a transparent substance that has the tensile strength and unbreakability of actual steel. Only a relatively small volume of material can be affected (a maximum weight of 150 pounds, plus 10 lbs per rank; at rank 10, any single object of worked crystal or glass can be affected regardless of weight), and it must form one whole object.
This spell is most often used on glass windows to prevent them from being the weak points in the defense of a fortress. |
Effect Category: | Transform |
Effect: | Moderate transform |
Base Cost: | 150 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | 60 | 1.6 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | Permanent | 3 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | Touch | -0.25 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 840 |
Recommended Cost
(cost after disadvantages): | 480 |