| College: | Green Magics |
| Spell Type: | General Knowledge Spell |
| Special Classification: | None |
| Spell Rank Limit: | 22 |
| Name: | Endure Temperature |
| Multiple: | 110 |
| Range: | Touch |
| Duration: | 1 hour per rank |
| Base Chance: | 25 |
| Components: | Verbal, Somatic |
| Saving Throw: | None |
| Recipient is better able to withstand extremes of temperature. The spell makes the temperature seem more comfortable by 5 degrees per rank. Thus, at rank 3, a 40 degree day can seem like a 55 degree day or a 100 degree day can seem like an 85 degree day. In addition, protection vs. heat and cold attacks is increased by 1 (+1 per 4 ranks). |
| Effect Category: | Physical |
| Effect: | Endure Temperature |
| Base Cost: | 65 |
| Modifiers: |
| Area of Effect: | 1 target | 0 |
| Cast Chance: | 25 | 0.2 |
| Casting Time: | Normal spell | 0 |
| Components: | See Components Above | -0.5 |
| Duration: | 1 hour per rank | 1.75 |
| Immunity: | No Immunity | 0 |
| List: | List Appropriate | 0 |
| Range: | Touch | -0.25 |
| Reliability: | Mostly reliable | 0 |
| Resistance: | No save | 0 |
| Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 191 |
Recommended Cost
(cost after disadvantages): | 109 |