College: | Green Magics |
Spell Type: | Special Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Sun Light |
Multiple: | 60 |
Range: | 15 feet per rank |
Duration: | 1 hour per rank |
Base Chance: | 15 |
Components: | Verbal, Somatic |
Saving Throw: | None |
A Sun Light spell brings into being a globe of warm light that enhances photosynthesis in plants. The light casts no shadows and is stationary. Thus plants may be grown in otherwise unlit areas and will grow as if they had all the benefits of direct sunlight. If brought into existence in a small, enclosed space, it will provide a source of heat equal to a small fire.
The area of effect of the light is 10 (+2 per rank) feet. |
Effect Category: | Illusion |
Effect: | Light |
Base Cost: | 25 |
Modifiers: |
Area of Effect: | Medium area (.75) | 0.75 |
Cast Chance: | 15 | -0.25 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | 1 hour per rank | 1.75 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | 15 feet per rank | 0.5 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 100 |
Recommended Cost
(cost after disadvantages): | 57 |