Spelljammer
Opening
College:E&E
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Opening
Multiple:80
Range:5 feet per rank
Duration:Immediate
Base Chance:45
Components:Verbal, Somatic
Saving Throw:None
Opens locks, bolts, and doors, on the following base percentages
Non-magical - ((MA - 15) x 3) + (rank x 6)
Magical - ((MA - 15) x 3) + (rank x 3)

One spell opens a single object. Thus, if a door is locked with a single lock, it will take one spell to open the lock and then the door can either be opened manually, or another spell can be cast to open the door. If a door is sealed with 4 mundane locks and a Mage Lock, it will take 4 spells to open each of the 4 mundane locks, and another to open the Mage Lock. Subtract the level of the Mage Lock from the chance of opening a magical door. For example, if the mage is rank 15 with this spell and is attempting to open a rank 22 mage-locked door, his chance is 15 * 3 = 45. 45 - 22 = 23% chance of opening.
Effect Category:Barrier
Effect:Magically unlock/open door
Base Cost:80
Modifiers:
Area of Effect:1 target0
Cast Chance:451
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:Instant0
Immunity:No Immunity0
List:List Appropriate0
Range:5 feet per rank0
Reliability:Moderately reliable-0.5
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
160
Recommended Cost
(cost after disadvantages):
80