Blue Mountain
Summon Armor
College:Battle Magics
Spell Type:General Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Summon Armor
Multiple:85
Range:Special
Duration:Immediate
Base Chance:30
Components:Verbal
Saving Throw:None
With this spell, the warrior mage is able to summon their armor to their body in a single round. Initially, the warrior mage must touch their armor for this to work but, at higher ranks, they can summon their armor from afar. Range is indicated below:

RankRangeContact Frequency
1-6TouchNA
7-850 feetWeekly
9-10250 feetWeekly
11-141000 feetMonthly
15-161 mileMonthly
17-185 milesMonthly
1910 milesSemi-Annually
2050 milesSemi-Annually
21100 milesSemi-Annually
22500 milesAnnually

Contact Frequency refers to how often the warrior mage must be in physical contact with their armor for this spell to work. For example, a rank 7 mage must physically touch their armor at least once a week for this spell to work. If they do not touch their armor, they cannot use this spell to quickly don it. This property is not applicable at ranks 1 to 6 since the mage must touch their armor to use this spell.

Note that armor cannot be summoned through magical barriers of any kind so, for example, if the warrior mage is within any kind of magical circle, they cannot summon their armor. Similarly, if the armor is completely enclosed by magic, it cannot be summoned. The armor can also not be summoned if it is being worn by another entity.
Effect Category:Summon
Effect:Summon Specific Object
Base Cost:75
Modifiers:
Area of Effect:1 target0
Cast Chance:300.4
Casting Time:Normal spell0
Components:See Components Above-0.25
Duration:Instant0
Immunity:No Immunity0
List:List Appropriate0
Range:25 feet per rank0.65
Reliability:Moderately reliable-0.5
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
153
Recommended Cost
(cost after disadvantages):
87