Blue Mountain
Skin Change
College:Black Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Skin Change
Multiple:290
Range:Touch
Duration:Immediate
Base Chance:30
Components:Verbal, Somatic, Material
Saving Throw:None
The mage may enchant any animal pelt or skin in his hands so that anyone who wears it will turn into the type of animal to whom the pelt originally belonged, but will retain his own mind and memories. He may only resume his own form by having a successful counterspell cast over him (automatic success on the counterspell if cast by the mage who created the enchanted pelt). Only a mage who has made the greater pact may learn this spell. The pelt is destroyed once the wearer is transformed.

The material component is the pelt.
Effect Category:Physical
Effect:Polymorph
Base Cost:150
Modifiers:
Area of Effect:1 target0
Cast Chance:300.4
Casting Time:Normal spell0
Components:See Components Above-1
Duration:Permanent3
Immunity:No Immunity0
List:List Appropriate0
Range:Touch-0.25
Reliability:Mostly reliable0
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
660
Recommended Cost
(cost after disadvantages):
293