College: | Rune Magics |
Spell Type: | Special Knowledge Ritual |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Rune of Teleportation |
Multiple: | 1000 |
Range: | Touch |
Duration: | 1 day per rank |
Base Chance: | 40 |
Components: | Verbal, Somatic, Material |
Saving Throw: | None |
This rune can be inscribed on a helmet. The wearer will be able to teleport up to 1 time per 2 ranks of the caster. The spell effect ends when all of the teleportation uses have been exhausted or when the duration ends. Once the wearer has teleported, he cannot do so again for at least 6 hours. The effect is otherwise identical to the Phase Mage spell Teleport.
The effect lasts for the duration of the spell (1 day per rank; 30 days at rank 21; 60 days at rank 22) or until all uses have been exhausted. |
Effect Category: | Dimensional |
Effect: | Teleport |
Base Cost: | 800 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | 40 | 0.8 |
Casting Time: | Short ritual | -1 |
Components: | See Components Above | -1 |
Duration: | 1 day per rank | 2.5 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | Touch | -0.25 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 3440 |
Recommended Cost
(cost after disadvantages): | 1058 |