The mage may create a wall 2 feet thick, 10 feet tall and 20 feet long or a ring 2 feet thick, 10 feet tall with a 5 foot radius or a pillar 15 feet high and 4 feet thick made of ice. He may increase any dimension by 1 foot per rank. This spell may not be cast on top of a creature.
Note that a fireball or other area effect heat spell will destroy a Wall of Ice.
The Wall of Ice has a protection dependent on rank, as indicated below.
Rank | PROT |
1-4 | 6 |
5-9 | 7 |
10-14 | 8 |
15-19 | 9 |
20 | 10 |
21 | 11 |
22 | 12 |
This assumes that the wall is being assailed with appropriate tools (pick or axe). Add 5 to the PROT vs. slashing weapons such as swords, and add 8 vs puncture weapons.
The wall has a number of hit points equal to the caster's (MA x 2), plus an additional 5 per rank. |