Blue Mountain
Fireproofing
College:Water Magics
Spell Type:General Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Fireproofing
Multiple:75
Range:Touch
Duration:10 minutes per rank
Base Chance:30
Components:Verbal, Somatic
Saving Throw:None
The spell protects a target that is partially immersed in a natural body of water from all effects of fire, both magical and non-magical. Thus, the mage could protect a ship or boat. He could also protect himself or someone else standing in an underground pool or wading in the ocean. The effects of the spell end as soon as the target leaves the water.

The material component is the natural body of water in which the target is partially immersed.
Effect Category:
Effect:
Base Cost:0
Modifiers:
Area of Effect:1 target
Cast Chance:20
Casting Time:Normal spell
Components:See Components Above
Duration:Instant
Immunity:No Immunity
List:List Appropriate
Range:5 feet per rank
Reliability:Mostly reliable
Resistance:No save
Visibility:No visibility modifier
Active Cost
(cost after advantages):
Recommended Cost
(cost after disadvantages):