College: | Water Magics |
Spell Type: | General Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Fireproofing |
Multiple: | 75 |
Range: | Touch |
Duration: | 10 minutes per rank |
Base Chance: | 30 |
Components: | Verbal, Somatic |
Saving Throw: | None |
The spell protects a target that is partially immersed in a natural body of water from all effects of fire, both magical and non-magical. Thus, the mage could protect a ship or boat. He could also protect himself or someone else standing in an underground pool or wading in the ocean. The effects of the spell end as soon as the target leaves the water.
The material component is the natural body of water in which the target is partially immersed. |
Effect Category: | |
Effect: | |
Base Cost: | 0 |
Modifiers: |
Area of Effect: | 1 target | |
Cast Chance: | 20 | |
Casting Time: | Normal spell | |
Components: | See Components Above | |
Duration: | Instant | |
Immunity: | No Immunity | |
List: | List Appropriate | |
Range: | 5 feet per rank | |
Reliability: | Mostly reliable | |
Resistance: | No save | |
Visibility: | No visibility modifier | |
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Active Cost
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Recommended Cost
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