College: | Fire Magics |
Spell Type: | Talent |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Endure Heat |
Multiple: | 170 |
Range: | 0 |
Duration: | Persistent |
Base Chance: | NA |
Components: | |
Saving Throw: | None |
For each rank with this talent, the temperature is considered 4 degrees cooler for the purpose of determining the ill effects of heat (greater END usage, etc.). Thus, if the mage is rank 10 with this talent, a 110 degree day is as easily tolerated as a 70 degree day for a normal person. |
Effect Category: | Physical |
Effect: | Endure Temperature |
Base Cost: | 65 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | Automatic Success | 2 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | 0 |
Duration: | Persistent | 1 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | Self Only | -0.5 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 260 |
Recommended Cost
(cost after disadvantages): | 173 |