Blue Mountain
Massmorph
College:Green Magics
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Massmorph
Multiple:365
Range:25 feet per rank
Duration:Special
Base Chance:20
Components:Verbal, Somatic
Saving Throw:None
When this spell is cast upon willing creatures of man-size or smaller, up to 10 such creatures per rank (300 at rank 21, 500 at rank 22) can be magically altered to appear as trees of any sort. Thus, a company of creatures can be made to appear as a copse, grove, or orchard. Furthermore, these massmorphed creatures can be passed through and even touched by other creatures without revealing their true nature. Note, however, that blows to the creature-trees cause damage, and blood can be seen. All affected creatures must be within a radius of 10 feet per rank of the spell's target point. All target's must be within range.

Creatures to be massmorphed must be within the spell's area of effect; unwilling creatures are not affected. Affected creatures remain unmoving but aware, subject to normal sleep requirements, and able to see, hear, and feel for as long as the spell is in effect. The spell persists until the caster commands it to cease or until a dispel magic spell is cast upon the creatures. Creatures left in this state for extended periods are subject to insects, weather, disease, fire, and other natural hazards.
Effect Category:Transform
Effect:Moderate transform
Base Cost:150
Modifiers:
Area of Effect:Large area (1.0)1
Cast Chance:200
Casting Time:Normal spell0
Components:See Components Above-0.5
Duration:Persistent1
Immunity:No Immunity0
List:List Appropriate0
Range:25 feet per rank0.65
Reliability:Mostly reliable0
Resistance:No save0
Visibility:No visibility modifier0
Active Cost
(cost after advantages):
547
Recommended Cost
(cost after disadvantages):
364