Blue Mountain
Shadow Weapon
College:Necromancy
Spell Type:Special Knowledge Spell
Special Classification:None
Spell Rank Limit:22
Name:Shadow Weapon
Multiple:200
Range:Touch
Duration:2 rounds per rank
Base Chance:15
Components:Verbal, Somatic
Saving Throw:None
The mage may increase a weapons effectiveness in combat by +1 per rank. This bonus is applied to the wielder's strike chance. At rank 15 or above the mage may create a sword entirely of darkness which will operate in the same manner as a normal sword of its type (broadsword, short sword, etc.) which has a shadowed weapon spell of the appropriate rank cast over it. The weapon of darkness can only be wielded by the caster.

The weapon causes +2 damage to creatures of light and goodness, including good clerics and paladins.
Effect Category:
Effect:
Base Cost:0
Modifiers:
Area of Effect:1 target
Cast Chance:20
Casting Time:Normal spell
Components:See Components Above
Duration:Instant
Immunity:No Immunity
List:List Appropriate
Range:5 feet per rank
Reliability:Mostly reliable
Resistance:No save
Visibility:No visibility modifier
Active Cost
(cost after advantages):
Recommended Cost
(cost after disadvantages):