College: | Earth Magics |
Spell Type: | Special Knowledge Spell |
Special Classification: | None |
Spell Rank Limit: | 22 |
Name: | Gem Creation |
Multiple: | 400 |
Range: | Touch |
Duration: | 6 hours per rank |
Base Chance: | 10 |
Components: | Verbal, Somatic |
Saving Throw: | None |
Turns normal dirt or stone into a gem of random value. The value of the gem is equal to rank x 1d12 x 5 silver. The gem dissipates at the end of the spell's duration. Other than using detect magic, the gem is real in all respects (i.e. someone with gem appraisal skills cannot detect something wrong with it). A Detect Magic will reveal it radiates magic at level 2 (on a scale of 1 to 10). A successful Spell Lore roll will indicate the gem is being held together with Earth Magics. |
Effect Category: | Transform |
Effect: | Major transform |
Base Cost: | 300 |
Modifiers: |
Area of Effect: | 1 target | 0 |
Cast Chance: | 10 | -0.5 |
Casting Time: | Normal spell | 0 |
Components: | See Components Above | -0.5 |
Duration: | 6 hours per rank | 2 |
Immunity: | No Immunity | 0 |
List: | List Appropriate | 0 |
Range: | Touch | -0.25 |
Reliability: | Mostly reliable | 0 |
Resistance: | No save | 0 |
Visibility: | No visibility modifier | 0 |
|
Active Cost
(cost after advantages): | 900 |
Recommended Cost
(cost after disadvantages): | 400 |